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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 10-28-2012, 09:40 AM
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Originally Posted by banned View Post
Just to confirm mate, the damage you do with the 8 is more than the 2?

Just wondering if all this time I've been doing one quarter of the damage than what I should have been doing, or the game give the same either way?

Cheers
No way to tell. Earlier I got 2 sets of splashes in the water from my outboard guns; afterward I got 8 sets of splashes. That's all I can report.
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Old 10-28-2012, 11:20 AM
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This is really interesting,shoot me down in flames if I'm wrong,but if you have your convergence set up correctly,would'nt that give you your two sets of splashes,ie,the two banks of guns converging into the water at the same time?.......I'm asking as I'm not sure.

I will have to look into this,I don't want to be shooting blanks,like a Jaffa
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Last edited by Plt Off JRB Meaker; 10-28-2012 at 11:40 AM.
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Old 10-28-2012, 11:40 AM
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I seem to have it in single-player as well.... this explains a lot....
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Old 10-28-2012, 12:06 PM
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that's why I know it works as I have my convergence set from; guns/meter; 1,8/299, 7,6/183, 3,6/174, down to 4,5/163.
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Old 10-28-2012, 12:37 PM
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Originally Posted by Plt Off JRB Meaker View Post
This is really interesting,shoot me down in flames if I'm wrong,but if you have your convergence set up correctly,would'nt that give you your two sets of splashes,ie,the two banks of guns converging into the water at the same time?.......I'm asking as I'm not sure.

I will have to look into this,I don't want to be shooting blanks,like a Jaffa
Absolutely -- if you're aiming at a point at the water which is at your convergence distance.

That's why I deliberately set the convergences at such huge differences from each pair of guns for testing purposes. Shooting into water was only to confirm what I could also see visually with the different streams of tracer. The huge plumes thrown up indicated that bullets were actually coming out, not just a pretty light show.

But JB, please consider this: if you set the convergence of your guns at 1000 meters, then shoot at the water 200 meters away as you're flying low -- you will see each gun's bullets hitting a separate track in the water. Yes, if you held an aiming point 1000 meters away you'd see only one huge splash -- but that wouldn't be useful in this case. Also, two outboard guns vs the full eight guns is a VERY noticeable difference at any distance
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Old 10-28-2012, 12:43 PM
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Ahhh yes,of course,spot on Snapper,makes sense,thanks for that.......I had'nt even thought of changing my convergence to get the result we need to clarify,thanks buddy,will try this out
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Old 10-28-2012, 07:51 PM
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Originally Posted by ATAG_Snapper View Post
No way to tell. Earlier I got 2 sets of splashes in the water from my outboard guns; afterward I got 8 sets of splashes. That's all I can report.
The fact that you're seeing 2 different splash patterns tells me the sim is picking up the extra guns being fired as the damage model "should" also model world damage from ordinance. So I would assume this does affect damage on aircraft.

This is a huge bug and should be fixed no matter what Illya says. Not everyone will have the know-how to fix this on thier own.

Edit: Just read the fix ... so I take back that not everyone will know how to fix it. Still should be fixed though, I know I'm going to forget to do this before jumping online

Last edited by AirHog71; 10-28-2012 at 08:13 PM.
  #8  
Old 10-28-2012, 08:25 PM
Borsch Borsch is offline
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Is this trick with FMB to be done EVERY time before going online?
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Old 10-28-2012, 09:13 PM
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I don't understand. How many people are actually having this problem? I'm sure all my guns are working when I shoot the water, but there is no way to ensure you are firing a blip of 1 round from each gun.

Also, what causes this to happen?
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Old 10-28-2012, 11:30 PM
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I don't understand. How many people are actually having this problem? I'm sure all my guns are working when I shoot the water, but there is no way to ensure you are firing a blip of 1 round from each gun.

Also, what causes this to happen?
Referring to this post, is the debug function available in CoD, like in IL2 1946, where you can see arrows where rounds have hit an object?
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