
10-25-2012, 12:37 PM
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Approved Member
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Join Date: Oct 2007
Posts: 217
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Here is some feedback for you from one of DT modellers
Quote:
I made a quick rework of Zorin's torpedo (only one variant). You may send it back to Zorin for study, if you think, it would be useful.
Errors and problems, found in his model:
1. Model orientation in Max was wrong. The model should be placed in max so it's nose points downwards on the Max Top view. The CG of the object should be placed at 0,0,0 coordinate.
2. Texture size was too large (1024x1024) while the texture itself was not quite detailed. No point in using large texture, if one doesn't plan to paint anything on it.
3. Texture mapping wasn't quite good and savvy. Too many stitches in UW makes painting details on texture difficult.
4. Thin parts, like fins, should be made, using 2-sided material, their shape can be easily "cut" from a simple rectangle, using alpha channel.
5. No LODs found in the file.
6. No collision object found in the file. Ordnance doesn't need mesh collision, it is enough to use collision sphere which is just default Max primitive, 32 sides sphere, whose diameter is slightly larger, then ordnance diameter without fins. The CSphere object should be placed at the 0,0,0 coordinate.
7. TGA file should be used as texture.
I did a brief remodel of one of the torpedo variants, fixing all the above listed problems. The texture was reduced to 512x512 pixels, but still has a huge portion of unused space. I take it, that Zorin planned to use it for other Japanese ordnance models. I added some small details on the image, to make it look more realistic. There is also space reserved for another torp (fin, actually) variants, should Zorin would want to remodel his torpedoes according to the included sample. I also think, there is no need in such large number of different variants. 2, maximum 3 would suffice.
Here's a comparison image:

As you can see, the tri-count of the model was reduced by half and the texture made smaller 4 times without any loss to visual quality.
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We will send you the reworked model asap...
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