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IL-2 Sturmovik The famous combat flight simulator.

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  #61  
Old 08-14-2008, 05:43 PM
Chivas Chivas is offline
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Piracy is the biggest threat to our hobby. It will kill the golden goose. Even Modding is a form of Piracy that can effect the bottom line and make developers think twice before staying in the market. For the first time yesterday I'd seen some modded terrain screenshots that peeked my interest. Before those particular screenshots, I wasn't concerned that there was any competition what-so-ever.

So it does mildly concern me reading statements from the community like "And now it's all going to be done over at AAA without Ubi getting a penny." It could be a factor with the huge lose in revenue from CD piracy that the developer may also have compete in any small way with his own product.

The modders wouldn't have been able to come close to improving combat flight sims without using Oleg's software. The mods of EAW, CFS, and BOB are proof of that. The mods of IL-2 are starting to look great for the community in the short term, but I have concerns that it could stagnate combat flight sims in the long term.

The community should be OK for the next few years as I can't see the SOW series being cancelled at this point. BUT if CD piracy is rampant, even a small loss of revenue competing with their own game could tip the balance. Future addons to the SOW series could be seriously affected, except for some mods. Oleg was a member of our community who thought he could make a better product. This community may have to wait along time before another member comes along with total skill set to develop another benchmark combat flight sim.

Hopefully the developers will be able to control the loss of revenue due to CD piracy so that any small lose of revenue due to modders won't be a factor.
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  #62  
Old 08-14-2008, 08:35 PM
Golf Pro Golf Pro is offline
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I don't know really, I think the whole modding thing is either a threat or an opportunity depending on how you respond to it. Yes, it could compete with the original product, but on the other hand it does encourage people to buy the original product (if only to use the mods) and it shows what could have been done with the original product. I hope the mods have encouraged more sales of 1946 (so Ubi does get a few extra pennies) but I also think that a e.g. BoB scenario using the Il-2 engine would have made mucho dinero for 1c without the huge effort of SoW. It wouldn't have been as good, obviously, but it would have kept the community occupied while work for SoW went on in the background.

This is all spilt milk, we are where we are etc. But really, I think Oleg should sometimes get less obsessed with state-of-the-art physics models, and see the potential of other areas of his sims, such as maps, textures, ground objects, skins etc. etc. There is much more "stretch" in these than he perhaps thinks. His basic work is so good, he could do a lot more with it than he perhaps thinks.
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  #63  
Old 08-14-2008, 08:37 PM
nearmiss nearmiss is offline
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Beating a dead horse


Last edited by Nike-it; 08-15-2008 at 05:34 AM. Reason: wrong language
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  #64  
Old 08-14-2008, 09:07 PM
Jaws2002 Jaws2002 is offline
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More fuel on the fire.

http://www.1cpublishing.eu/news/1c-a...on-2008-lineup





<- Sitting in a corner waching the panicking mob going crazy

Last edited by Jaws2002; 08-14-2008 at 10:07 PM.
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  #65  
Old 08-14-2008, 09:21 PM
Chivas Chivas is offline
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"This is all spilt milk, we are where we are etc. But really, I think Oleg should sometimes get less obsessed with state-of-the-art physics models, and see the potential of other areas of his sims, such as maps, textures, ground objects, skins etc. etc. There is much more "stretch" in these than he perhaps thinks. His basic work is so good, he could do a lot more with it than he perhaps thinks."

Its very easy to improve the work of others and not have the many constraints the original developer had to work under at the time. It would be easy for the developer to rework and tweak the IL-2 engine and made a few people happy. I would guess the majority of combat flights simmers/modders are happy he didn't take the easy way out, so we could have a next generation sim that can be improved over the next 10-15 years.
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  #66  
Old 08-14-2008, 09:28 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Jaws2002 View Post
More fuel on the fire.

http://http://www.1cpublishing.eu/ne...on-2008-lineup





<- Sitting in a corner waching the panicking mob going crazy

As far as we know UBI is still the puplisher of SOW so it won't be IC's game to display at Liepzig.
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  #67  
Old 08-14-2008, 09:31 PM
flyingbullseye flyingbullseye is offline
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Jaws, the link is dead.
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  #68  
Old 08-14-2008, 09:41 PM
lbuchele lbuchele is offline
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Let´s think a little about other types of simulators.
GT4 , from Polyphony Digital,is cooking for 4 years, and will need 1 year aditional to see the sun´s light
The lead developer stated that each car model takes 180 days to be completed, and the game have a thousand ( 2 weeks in the previous gen, GT3)
And this in a console game who made huge amounts of money to sony.
My point is:every generation of sims will take much more pain and time to born, there is nothing we can do about that , only wait, and then wait a little more.
We could see this game faster , if the market accepted to pay US 150 for copy, but I doubt this will happens.
So, until SOW arrives , and it will, I continue to play Il2, because it´s a great game and I will buy Birds of Prey, to support the genre and because I´m very curious about it.
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  #69  
Old 08-14-2008, 10:07 PM
Jaws2002 Jaws2002 is offline
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Quote:
Originally Posted by flyingbullseye View Post
Jaws, the link is dead.
fixed.
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  #70  
Old 08-14-2008, 10:08 PM
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JG52Uther JG52Uther is offline
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Quote:
Originally Posted by Chivas View Post
As far as we know UBI is still the puplisher of SOW so it won't be IC's game to display at Liepzig.


As far as we know UBI is still the publisher of SOW ...in the west... so it won't be IC's game to display at Liepzig


I thought 1C is the Russian publisher?
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