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#41
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In the sequel we'll have x-ray ships and ground objects too?
"The work is finished"? I doubt, sorry to say... The work is BADLY finished, maybe... But at least now CloD is fun in MP. I can wait until the next title. But PLEASE optimized particle system and no x-ray objects... Just that... |
#42
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I understand that there will be no patches for this update, but can someone please tell me if something was done to the bombsight in the He111? I was hitting bullseyes before this patch and now it seems that something has been changed.
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#43
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Well i'm really disapointed here. I have been waiting for an age for this game to get better but now i can't even get missions to load.
After reading all that has been reported here I thought i may as well cut and run, especially since there is no more work to be done. I'm just glad i only payed $12.50 for my game and not the $90 that one of my mates paid. Well ripped off. Uninstalled COD and Steam, I won't be getting their next venture either. Sticking with IL-2 1946 and Rise of Flight. Thank you to all those who offered help and advice in the past, it was appreciated. |
#44
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Runs great for me although there's still alot of bugs that need fixing for the sequel.
(1) poppy clouds (need long distant sprite clouds that merge into proper clouds) (2) rear gunners won't fire when trigger pressed, worse now than before (3) Dust / explosions still hit to FPS though not as bad as before (4) Mission recorder needs to default to on. (5) IF you change a weapon in a AI aircraft, it doesn't seem to work. These bugs need to be addressed for the Sequel. Thanks. .
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. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== |
#45
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Too many pages to check and its futile reporting bugs but no pickup in engine sound in dives and no gear lights in Spit1a..haven't checked the outhers
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#46
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Sorry to be harsh BS, but this comment will annoy even the most dedicated fan boys...
In my opinion an answer like this would have been wiser: Quote:
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
#47
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Yes, but it's too hard for me. I would like to write this, but don't forget about my level of English. I have to write a short and laconic phrase.
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#48
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Work has STOPPED.
Work has ENDED. Work was abandoned. But work isn't finished - not by far. |
#49
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I'm afraid that BS is right, this post is a useless ramble. We got this patch covering maybe 30% of the bugs/issues only thanks to Luthier and the spare time of some of his crew. The business must go on and the budget of the new venture did not include fixing CloD.
Open your eyes. Maybe - maybe - we can get a small hotfix. But if I were MG I would throw away the CloD game engine, rewrite it from scratch to solve the graphics and FM unsolvable problems, and just keep 3D objects, maps and sounds. That's the most probable scenario. It means that any bug report re. FM, graphics orother game functionalities is useless. Just my opinion, and I may be wrong. Cheers, Ins. |
#50
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Despite the fact that "work has finished" for CoD, many players want to list the bugs which "need to be fixed" because we hope that you (1C) will fix these in the sequel. And I hope and pray for you (1C) that you will not deliver a sequel one day that will have the points we mention above, still not fixed ![]() Nice week end, ~S~ |
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