Quote:
Originally Posted by (UGF} Corporal Desola
Hmm, you could of just given me an idea.
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Hmmm... I was thinking to some multimaps like in C&C generals zero hour where all the players starts from the edge of the map, everyone has it's resourses (in MoW case have a litle army base for each player with airfield with 3 or 4 planes, some defense positions and some trucks with stuffs) but the majority of the resources are in the middle of the map (in MoW a huge city with 3 or 4 capture points). It should give the player a sensation that he has a base , he has to defend it and in the same time to stand his positions in the city too, or something like that .