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Originally Posted by JG14_Josf
Thanks I missed that timely welcome, and it is appreciated greatly.
What do you think, if you have any measure of it, as to the following rough (but to be improved if possible) estimates of relative game performance:
Sustained Turn Percentage advantage: Spitfire 25%
Corner Speed Advantage: (109 at 350 kph indicated)
Level Flight Acceleration:
Is it worth filling in the blanks so as to know if those variables are altered in the future or to know if one plane is superior to another and how much one plane is superior to another without so much ambiguity?
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Well, given that we're currently on a beta patch, I think it would be best to wait for the final "release" version, to see if 1C fixes the broken flight models. With so much in flux it'd be a waste of effort if any testing will be thrown out in 3 months.
As for the specific numbers you mention: I'd be hard pressed to pin down an exact number for the Spitfire's sustained turn rate advantage (but I agree that it exists in some small amount).
Corner speed seems about right to me, but I would check with someone like LittleD who flies the 109 religiously. I myself have not been in-game very much lately, since the news that CLOD would likely not be fixed came down.
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Level Flight Acceleration is nearly equal to a Specific Excess Power advantage but not necessarily as may be shown on EM Charts where the Accelerated Stall lines are not plotting out the same curves from one plane to the next, such as the very interesting case of the F-86 and the Mig 15.
For that reason I see a need to quantify (as well as possible):
Unloaded (minimum induced drag) dive and zoom acceleration/deceleration.
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I agree that these things should be quantified but as I mentioned above I think it's best to wait until the final patch comes out
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As to deaf ears concerning the obvious and measurable differences between Angles and Energy Fights, who knows why, and I am persistent not because of those few, I am persistent because I know that the subject matter is interesting to some people, and one is enough.
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In my experience, the problem is that people see a phrase like "Angles tactics are viable if your opponent is the Energy Fighter" and they think that that equates to flying circles on the deck, and allowing your opponent to have the initial advantage in every encounter.
Clearly this is not true, but from trying to explain it so many times I think that perhaps some people are wilfully ignorant.