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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Sure, let the "Community" muck up CloD with mods and end up with a shambles like this:
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#2
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What am I supposed to look at here?!?
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#3
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We don't need mods or community patches right now, the dev team finally is doing a good job.
When CloD standalone was "abandoned", we all will buy the next sequel with its content and improved engine, like "old" IL-2 series. CloD is just a map with some planes and objects. The IL-2 series, now with new engine, always merged the content, and now people talk about "abandonware"... Get a grip: IL-2 will not die soon! Bye! |
#4
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I think it shows the 'non dayglo' colours with less saturation?
I think?
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#5
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I thought he meant empty servers.... You in your spitfire with no one else around you
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#6
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Well there are plenty still flying iL2 because COD is still a bloody shambles so I don't think you could make the situation any worse by making small improvements.
I for one simply can't be bothered getting deeply into it untill it's significantly improved, and I bought three copies to support the team. I wish them well. Ibis. |
#7
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This is what it should look like!! (the landscape I mean)... By the way, nice to meet you again MP! Its me VA_Kling from warclouds... p51... |
#8
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To quote (nearly) Disney "The Kling has returned!"
![]() Seriously I completely agree with you but I think you aught to beware as you may be opening: ![]() I love GRAPHICS of WoP, but agree that as a Sim....the IL2 series rules the roost ![]()
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#9
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![]() And as I said, lowering the trees resolution to from 2048 to 1024 maybe might be a good start... Now.. I know NOTHING about mods so not sure it can be done... |
#10
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The game engine is still influx, modding would be folly at this time. If major improvements are made most people will move on to the Sequel. I would expect a coherent 50 person development crew who have the sim tools, and understanding of the game engine would be able to make more improvements in the next year or two than community modders. Whether or not the development survives, the time to mod would be after the Sequel. Thats not to say that some modding wouldn't work, if those mods can be integrated into the changes made by the developer in the Sequel.
Gaijin sims do look good overall, if you don't look too closely, but when you fly only a few minutes, a message flashes on the screen "you are leaving the battle area" and a minute more your automatically turned 180* is an immersion killer. It will be interesting to see if their future sims will have larger maps that can keep the overall decent look with decent performance. I think the COD terrain is just OK, but the development is still working on the terrain engine and tools that will allow the community to improve it as well. Even as is I prefer the size of the COD map and its more complex transportation infrastructure, which allows far more complex and immersive missions and campaigns. That said I hope Gaijin has learned from its previous sims and will have sim options that will attract the IL-2 community into buying their sim as well. This would be very good for the genre.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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