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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I don't know if this will account for what you are seeing, but the Spitfire's fuel tanks are in the nose, in front of the pilot, and it has no tanks in the wings.
The Hurri has a tank in the nose, and one in each wing. The 109 has its tank below and behind the pilot. So, if you're firing from dead six, there is a reduced chance of hitting the fuel tank in the Spit, but a greater chance of hitting it in the 109. Secondly, the chance of fuel tank fires and explosions have been reduced overall, to be more realistic. In order to set a tank on fire, it needs to be heavily perforated and streaming a lot of fuel. Afterwards, you have to land enough rounds near the leak to ignite it - all of this takes quite a lot of bullets landing in the same place, and is not very easy to do, even with specialized ammo. Instances of fires are very dramatic and memorable, so you hear about them a lot, but they didn't happen that often. |
#2
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well i agree with almost everything you said, except that the chance of fuel tank fires and explosions have been reduced overall....that seems to be the case for maybe all the other planes, but definitely not for the 109....there it seems to be the other way round!1-2second burst and it lights up like a candle....regardless of ammunition type.
EDIT:i see this argument now for the third time i think,....is it possible that some people confuse Luthier's argument where he stated the the fuel storages are now more resistant to small caliber hits, and think that he meant the fuel tanks of planes? Last edited by David198502; 10-07-2012 at 06:31 AM. |
#3
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damage model is definitely a step forward with the patch. Probably the only thing this patch got right. German bomber wings don't fly off hollywood style now, 109s are not so incredibly tough to put down and resistant to pilot kills despite 8x high rpm .303 raking the entire aircraft, spitfire is still too strong in collisions though.
109 tank is easy and in fact the first thing to hit- below and behind the pilot. |
#4
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I took an E-1 up today and loaded it with Beo's and tracer...No Dmg whatsoever to online Spits but did Dmg AI bombers..
I come up on a Spit's high 6 who didnt see me and peppered him with all 4 guns, I could see the impacts but no DMG was shown neither was he Dmg's...I expended all my ammo in the end fighting him untill i made a run home.. landed and stats said no Dmg.. Before that I hit (or thought i did) approx 3-4 Spits through the night but didnt bring any down, just thought I was unlucky as nothing was showing on stats... either way not good..I wont be loading them for online play again, they work fine and as they should offline and on AI as i said.. Strange |
#5
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yep definitely strange....and for me it seems the same, meaning that there is a difference between online and offline mode...
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#6
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They had the gunnery right when the sim was released, a lot has changed since.
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#7
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#8
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yeah but why the heck is that the case...
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#9
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Cheers! |
#10
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Beo's are the most effective ammo in Mg's imo... I hope they have fixed that problem |
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