Quote:
Originally Posted by *Buzzsaw*
Salute JtD
Are you saying the way the FM is modelled in CoD is no more complex than in IL-2? Or that the Hurricane's modelling is the same?
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Comparing IL2 vs COD flight model shows that they are largely the same variables used in the fmd. There are a few variables present in COD that aren't there in IL2 if I'm remembering things right, but its been a while since I compared them.
Of course what really matters is how the game is using those numbers, which may be significantly different in COD... or the exact same.
And that is the real problem. If we don't know how the engine is handling the variables then building an accurate flight model will be hard. Take the 150kmh Vmin for the hurricane for example. Is this how the stall speed is set or do other variables play a role?
Anyway, whats the general consensus on the most "accurate" modded fmds for hurris in IL2?
As for some of the other suggestions.
Bumping down texture resolution shouldn't do much if the game is handling mipmaps and the in-game texture settings properly. Of course testing will be needed to verify this.