See, Windows XP 64-bit is was only targeted at Intel's Ithuim (it's spelt something like that, and it's not Lithium) 64-bit processor, which wasn't x86 compatible (not compatible with anyother processor at the time, meaning also you couldn't run your favorite third-party Windows programs on there) and plus the I-64 or IA-64 processor was so expensive that only labs, techies needing 128-bit floating point power with speed and some goverment organizations had an IA-64 machine and therefore they were the only ones who could use WindowsXP 64. I think only one service pack came out for it, so I imagine it has few bugs still.
The problem with Vista is that aparently it can render DirectX 8 and DirectX 7 (I don't know about this!), but what I do know, is that it fails when trying to be compatible with the old DirectInput versions because the compatibility for the previous DirectX versions' DirectInput isn't there.
It stuffs up as an Operating System because it uses DirectX to render the entier GUI, which uses more RAM, more CPU and requires that you have a 'DirectX compatible' video-card, the only up-side area of Vista is when you are a system administrator, you have more control (as in Security Options, ect...).
My opinion on all of this is that we are going technically backwards because instead of developing things to use less we are developing things to use more.
Last edited by (UGF} Corporal Desola; 08-01-2008 at 02:39 AM.
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