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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-02-2012, 10:21 AM
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Gabelschwanz Teufel Gabelschwanz Teufel is offline
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They cannot see through the clouds. It has been changed for quite a while.
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Old 10-02-2012, 10:17 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Gabelschwanz Teufel View Post
They cannot see through the clouds. It has been changed for quite a while.
Around three years ago it was rumoured that the AI couldn't see thru clouds in BOB WOV, but the developer set the record straight and said they could, but that doesn't mean they haven't changed it since then, although I think its unlikely.
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Old 10-03-2012, 01:11 PM
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My biggest disappointment is what has been said about Coops.

Also some confusion whether CLOD will benefit from updates in the sequal i.e. improved clouds/water or what ever. Is this going to work like IL2 did?

Other than that I am a bit more impressed after the 2nd set of answers, I don't think the jokes in the first lot were such a good idea as flight simmers are slightly passionate about the subject.

Also fairly impressed with the patch. Still not played online since December last year but I am a little more tempted with the apparent improvements to spotting aircraft and them not vanishing as the dots change to a shape.

Please please think about a way to implement some form of coop other than the dogfight server type we have now.
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Old 10-03-2012, 02:41 PM
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Originally Posted by JG5_emil View Post
My biggest disappointment is what has been said about Coops.

Also some confusion whether CLOD will benefit from updates in the sequal i.e. improved clouds/water or what ever. Is this going to work like IL2 did?

Other than that I am a bit more impressed after the 2nd set of answers, I don't think the jokes in the first lot were such a good idea as flight simmers are slightly passionate about the subject.

Also fairly impressed with the patch. Still not played online since December last year but I am a little more tempted with the apparent improvements to spotting aircraft and them not vanishing as the dots change to a shape.

Please please think about a way to implement some form of coop other than the dogfight server type we have now.
I understand why Luthier is not wanting to address the coop issue, if he fixes it for us then there is a good chance we could get online wars happening again, this may interfere with his plans for an MMO later which could be a potential cash cow for him.
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Old 10-03-2012, 04:01 PM
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Pure speculation and almost certainly bullsh*t
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Old 10-03-2012, 04:11 PM
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Pure speculation and almost certainly bullsh*t
Explain to me then why Luthier will not address the coop problem in CLOD or the sequel when so many of his customers have said they think it is a very important feature?
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Old 10-03-2012, 04:38 PM
skarden skarden is offline
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I don't have to, Luither has already explained it, 3rd answer down, please pay attention to the last sentence in particular.
It's written in plain text so I don't know how you missed it.

Here it is again in case you did somehow miss it.


Luither

Redoing co-op is a huge task. We are a business. We have to make a profit somewhere somehow. We cannot keep pumping resources and releasing free patches for Cliffs of Dover forever.
And regarding not using our products in the future if we do not redo co-op now. I believe the majority in this community actually will. If we offer a much more comprehensive co-op experience in a future product, and especially if such an experience still allows you a trip back in time to fly some Spits and 109s over the Channel, well, I really hope that most people will want to get the sequel.
To reiterate - I've never said that we'll never address co-op, I've only said we cannot do it within the Cliffs of Dover project.
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