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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-01-2012, 07:47 AM
senseispcc senseispcc is offline
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.
May I ask a stupid question (or it seem so);
What is the difference for a pilot in a single seater fighter to be in a battle with 50 planes and 128 planes?
I shall partly answer this but try to find more answers;
in a battle with 50 planes you have one on 50 chances to be a causality in a 128 aircrafts battle you have statistically less chances to be shoot down. It is why the "big wings" did less damage.


Last edited by senseispcc; 10-01-2012 at 07:51 AM.
  #2  
Old 10-01-2012, 08:06 AM
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furbs furbs is offline
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Originally Posted by senseispcc View Post
.
May I ask a stupid question (or it seem so);
What is the difference for a pilot in a single seater fighter to be in a battle with 50 planes and 128 planes?
I shall partly answer this but try to find more answers;
in a battle with 50 planes you have one on 50 chances to be a causality in a 128 aircrafts battle you have statistically less chances to be shoot down. It is why the "big wings" did less damage.

The difference is this senseispcc, on the huge BOB map if you fly realistically, 40 players means you will spend most of your time not seeing anything, unless you fly low quick sorties across the channel to meet the enemy flying the same way.

Which is what happens most of the time online.
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Old 10-01-2012, 08:32 AM
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Tbf Furbs that was a problem with the original il2 as well. A dogfight would start up high slowly descend with more fighters joining in. So it's more to do with pilots than the game as I have experienced this problem with every flight sim I have played.
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Last edited by JG52Krupi; 10-01-2012 at 08:39 AM.
  #4  
Old 10-01-2012, 09:23 AM
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Tbf Furbs that was a problem with the original il2 as well. A dogfight would start up high slowly descend with more fighters joining in. So it's more to do with pilots than the game as I have experienced this problem with every flight sim I have played.
True krupi, which is where CO-OPs come in...or dont with CLOD.
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Old 10-01-2012, 09:31 AM
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True krupi, which is where CO-OPs come in...or dont with CLOD.
Agreed, coops are good fun.

I don't understand why some people can't see the benefits of a coop system.

The whole planning of the mission, following the route to the target. It's just not the same as on a server no matter how many targets you have or how well planned your sortie is, your guaranteed to run into a crazy lone wolf online while a coop is much more realistic and perfect for squad training.... It's a must for the next game.
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #6  
Old 10-01-2012, 09:39 AM
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Originally Posted by JG52Krupi View Post
Agreed, coops are good fun.

I don't understand why some people can't see the benefits of a coop system.

The whole planning of the mission, following the route to the target. It's just not the same as on a server no matter how many targets you have or how well planned your sortie is, your guaranteed to run into a crazy lone wolf online while a coop is much more realistic and perfect for squad training.... It's a must for the next game.
It should be a must for the current game, especially on the map the whole game is supposed to be based on, the Channel
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  #7  
Old 10-01-2012, 02:35 PM
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I seriously think you're actually a professional troll at this point,
As if what you think about me has anything to do with the topic at hand..

But I understand how some can take it personal when long held beliefs are challenged!

And for future reference, the good news is, as an adult, I don't really care what anyone in a game forum thinks about me!

So you and yours can save some time in future posts by keeping your personal feelings to yourself!

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Originally Posted by bw_wolverine View Post
but I'll indulge you.
This is not a good sign IMHO..

It indicates that you did not read and or understand the challenge..

In that the whole purpose of the challenge it to indulge yourself!

I have already taking the challenge, which is why I don't feel as if I have been lied to, ripped off, etc..

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Originally Posted by bw_wolverine View Post
1. Cloud effects that are not possible to generate in game without using the now deactivated and instantly crashing weather system.

2. Cloud reflections on the water which were removed.

3. Fire and smoke effects which were removed.

4. Airframe reflection effects which were removed.

5. Sound effects for engines and guns which are non-existant in the game since day one.

6. The suggestion that you can take part in 128 player battles when in reality 60+ creates warping that makes the game nearly unplayable and certainly not enjoyable.

And this is just from the promo film on Steam.
Based on this it is clear that you did not read the challenge.. Note that above you were barely able to complete Step 1, and totally missed Step 2..

That is to say, just repeating 'broken promises' that you have come to 'imagine' exist is not going to help you realize they do not exist..

You have to do both steps in the challenge!

Quote:
Originally Posted by bw_wolverine View Post
There's more from the description of the game:
Ok, lets see what you got here..

Quote:
Originally Posted by bw_wolverine View Post
Over 25 Aircrafts – English, German & Italian aircraft including the Spitfire, The Hurricane, and the Messerschmitt Bf-109. Every detail faithfully recreated.
Every detail faithfully recreated? Not by any religion I know. Also cleverly disingenuous in stating 25 aircraft implying you can fly them by then listing the obviously flyable ones.
Now this is a little better!

And is something I can work with to help you separate your imagination and/or unrealistic expectations from reality.

Lets take a look at each issue

1st) Every detail faithfully recreated.. First thing to note, you did not list ONE THING that you considered to NOT BE faithfully recreated, which makes it impossible for me to address your issues here.. Other than to point out you have resorted back to the Alfred Hitchcock scare tactics.

2nd) 25 Aircraft.. First thing to note, no where does it say there are 25 flyable aircraft! Just because you read that and got the impression that there were 25 flyable aircraft does not equate to a 'broken promise'. It is too bad that you never had the chance to fly IL-2 before buying CoD, or just about any other flight sim, in that you would have been well aware of the fact that most flight sims have un-flyable aircraft.

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Originally Posted by bw_wolverine View Post
Massive Multiplayer – Customizable modes allow for up to 128 players in huge ongoing battles or hop in deathmatch-style free-for-alls.
Here's that 128 thing again.
Sorry but your being a little vague here? So allow me to help you clarify your statement with a few questions

Q1) Are you saying CoD does not allow serves sizes of 128 people to join?

If so, I am 99% sure you are wrong! In that I have seen servers listing 128 player capabilities..

Or is this a continuation of your online experiences where 60+ players caused warping?

Assuming that is the case allow me address this for you.. In short it is not the games fault if the server hardware is not up to the task of 128 players, or that the server has the settings so low that they allow people with piss poor pings to join the server. Thus no promise broken here either!

Quote:
Originally Posted by bw_wolverine View Post
And just for the sake of something to think about. Every feature that was in the game in its initial release form is a sort of promise. That's the stuff they're saying is in their game.
What stuff?

In light of the fact that you did NOT LIST ONE feature (stuff) it makes it hard for me to try and help you separate your imagination and/or unrealistic expectations from reality. And is just another example of the Alfred Hitchcock scare tactics

Quote:
Originally Posted by bw_wolverine View Post
We didn't buy the game as a beta. We bought it as a finished product.
Agreed, but you have to understand that you would be hard pressed to find any modern game that is release bug free

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Originally Posted by bw_wolverine View Post
Everything they've taken out since then and haven't managed to bring back in is a bit of a broken promise.
Everything?

In light of the fact that you did NOT LIST ONE feature (stuff) it makes it hard for me to try and help you separate your imagination and/or unrealistic expectations from reality. And is just another example of the Alfred Hitchcock scare tactics

Quote:
Originally Posted by bw_wolverine View Post
You want us to start listing those one by one too Ace?
If you want me to help you separate your imagination and/or unrealistic expectations from reality!

On that note I will say this, changing and or removing a feature does not necessarily equate to a broken promise! No more than adding a feature is a broken promise!

But until you can be more specific (less vague) I can not address this issue of your adequately

Quote:
Originally Posted by bw_wolverine View Post
I'd like to add here that I like the game! I really do!
As so the many who are playing it day in and day out, both offline and on

Quote:
Originally Posted by bw_wolverine View Post
I keep playing it, don't I?
Are you asking me?

If so, sorry, I left my crystal ball at home today thus there is no way for me to see what you are doing at this moment or in the near future!

Quote:
Originally Posted by bw_wolverine View Post
I think it's worth playing. But if you've got weeks and weeks and weeks between releasing patches, spend 20 bloody minutes to make sure all the aircraft start before you upload the damn thing. Hell, it's not like this isn't something they've had happen already! It's the FIRST thing you should check! How long did it take us to find it? And we don't even work the code.
There are several ways to look at that.. One being negative, where you only focus on the negative, Two, the fact that they missed that tells me their focus is on 'other things'...

Now allow me to use the Alfred Hitchcock tactic here in reverse..

Where 'other things' can mean what ever it is to the reader..

If you think the FM sucks, than you can convince yourself that they were so busy with the FM that they forgot to check if the engine starts..
If you think the AI sucks, than you can convince yourself that they were so busy with the AI that they forgot to check if the engine starts..

Sadly most never stop to consider the positive side of Alfred Hitchcock tactic!
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That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by ACE-OF-ACES; 10-01-2012 at 03:10 PM.
  #8  
Old 10-01-2012, 01:47 PM
BGs_Ricky BGs_Ricky is offline
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Originally Posted by JG52Krupi View Post
Agreed, coops are good fun.

I don't understand why some people can't see the benefits of a coop system.

The whole planning of the mission, following the route to the target. It's just not the same as on a server no matter how many targets you have or how well planned your sortie is, your guaranteed to run into a crazy lone wolf online while a coop is much more realistic and perfect for squad training.... It's a must for the next game.
I've played co-ops in CLOD, but of course i works when you play with people you know or in a squad/intersquad framework. Of course the actual format makes it difficult to launch a "public co-op".
The the only difference is that you don't select your plane in a list of available planes like in Il-2.
You can plan your mission the same, then everyones selects the plane he choose on an airbase, spawns, groups with the others to take off to his assigned mission...same happens on the other side. I really don't see what is stopping people to do it in a squad environment
  #9  
Old 10-01-2012, 01:57 PM
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I have arranged a bombing run with guys on ATAG, that is nothing like a true il2 Coop... Buy 1946 and you will see what we are talking about!!!
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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MONITOR: Acer S243HL.
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  #10  
Old 10-01-2012, 02:56 PM
icarus icarus is offline
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Originally Posted by JG52Krupi View Post
Agreed, coops are good fun.

I don't understand why some people can't see the benefits of a coop system.

The whole planning of the mission, following the route to the target. It's just not the same as on a server no matter how many targets you have or how well planned your sortie is, your guaranteed to run into a crazy lone wolf online while a coop is much more realistic and perfect for squad training.... It's a must for the next game.
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