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#911
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AI and code development would be done by people with different skillsets than building ships fortunately so we could have cake and eat it too. But I think in both cases the outlay of time is significant which is why we aren't seeing a ton of new ships for example.
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#912
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Any late war British fighters....
Spitfire XIV & XVI Gloster Meteor Spiteful Tempest II Typhoons Late mark Mosquitos |
#913
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Tempest II is post war, fyi, didn't quite make it into service in WWII
Last edited by fruitbat; 09-27-2012 at 04:20 PM. |
#914
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Sirens off after Start, ecxept another wave of enemy ac is incoming when you land.
Its annoying to come home after a cleansweep and the sirens are still buzzing. |
#915
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In a hypothetical IL2: Operation Downfall/Japan 1946 add-on I'd want it along with the F7F, F8F, P-47N, P-51H, Kikka, A7M Reppu, etc. |
#916
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I still want too many historical aircraft before that, but it would be cool!
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#917
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Would be possible in the next update to do the follow:
1. Model frozen carburator (right now, winter map, radiator fully open, descending from 6000 meters i manage to drop oil temperature below zero with not a single complaint from my engine) 2. Asign axis to radiator (and independent to engine as well when necessary) 3. Diferencial brakes in planes which had them (like b17) 5. More stages in the compressor for planes like b17 or p47 (or if possible the possibility to link them to an axis) 6. Mixture slightly more complex ( I am not asking for full realism, I know it will be impossible to model every plane accurately, but flying russian planes over 4000 metres it does not matter if you choose 80%, 60%, 40%, no difference whatsoever) 7. If a plane got hit and black smoke are coming out from the engine will be possible to accelerate the temperature increase and engine damage in the p39 and possible the spitfire? or is it realistic the go and go and go... 8. Hidraulic presure damage modeled? (gear drop when hit at certain spot) 9. Bullets ricochet from impact. That's all for now. Thanks for reading! |
#918
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Will TD introduce fuel limitations due to loadout selection? The Ar234 for example could only load 2,6t of fuel instead of 3,1t when it carried 3xSC500. This carries over to pretty much every plane in game and would certainly add to realism.
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#919
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other sources and info from old game, mainly, repeat or very, very questionable... or just wrong... plus, just logic - new weapon (ns-23 and b-20)... and old , heavy ns-37? what for? Quote:
or n-37, or nothing (n-37 was "ready" and tested in 44-45, so, why not?)... plus, we must remember what WW2 end in september 1945 (Japan crushed by great USSR-blitzkrieg etc), so, all questions about perfomances, weapons etc must be looked from this position too... well, some info about n-37 (more, in something like "Пушки для боевых самолетов, Автор: А.Э. Нудельман") - В апреле 1944 г. был изготовлен первый экземпляр пушки Н-37, а в августе 1944 г. были завершены наземные государственные испытания патрона и пушки. Первые летные испытания проводились на Як-9Т и Як-9УТ в марте 1945 г. Пушка была установлена в моторе. В дальнейшем летные испытания проводились на МиГ-9. some info about first aut'45-tests of yak-9 with vk-107a (it's yak-9u, "эталон 1945г.") with 2xb-20 + b-20 (b-20 can be changed to ns-23, n-37)... and - Quote:
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and... about name yak-9p for yak-9p with vk-105pf - Quote:
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well, you can read all this self anytime (1 photo here) - here or here... |
#920
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While I like the new AI I still have a huge beef with them.. I am so sick and tired of being in a 4 on 4 QM and having all the enemy attacking me at once and every time I tell the AI to attack they say "Roger I got you covered.." and they just fly around.. There is no reason why I should have 3-4 AI on me when I am in a flight of 4 set to Ace.. It drives me nuts.. that is one thing that really needs to be fixed.. Yes the AI is more challenging but the friendly AI needs to be brought up to speed.. either they are trying to go aftr your target.. or they are flying wing for the guy shooting you down.. now in a 1 vs two.. when you are on them.. they are great.. very challenging.. almost like a live opponent.. but those friendlies... ARRGGHHH!!!!!! Put the lot of them before a firing squad.. Every now and then when the conditions are right.. and I have no idea what they are .. they will actually cover me.. but it is very inconsistent..
Last edited by Bearcat; 09-28-2012 at 05:04 AM. |
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