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Originally Posted by Crumpp
I admit I have limited knowledge about virtual airplanes. My expertise lies with the real ones.
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Do you dogfight in the real ones?

Do you dogfight at least in the virtual ones? Apparently not - that's all I am saying. I appreciate your theoretical knowledge of a/c engineering but you're simply wrong here. Not with the physics, there is nothing to argue about - but everything else you're saying makes no sense from the fighter pilot's point of view.
Quote:
Originally Posted by Crumpp
In actual dogfight, physics does not change.
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Of course not but what you're saying has nothing to do with the ability of the aircraft to turn in a combat situation. You got it right with the best performance velocities - and that's all the turnfight is. The fact that the 109 at say 400km/h can turn better than a Spitfire at say 250km/h is irrelevant. Useful in combat, but not for turnfight. It's called 'turn and burn' where the opponents get the best use of turn rate advantage. In this particular case, Spitfire has got the advantage.
Quote:
Originally Posted by Crumpp
Not an issue and has not effect with what happens in reality. It is hard to overcome the physics of the Bf-109 being lighter with the same power. This is an advantage where performance is thrust limited.
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Lighter with the same power = better climbrate but not necessarily better turnrate in typical combat situations. The Spitfire though could still outturn the 109
If you could perhaps describe how exactly would you outturn a Spitfire Mk.I in a Bf 109E, I am very interested. Everything you are saying is true but you would be dead in a turnfight because you're wrong about what is important in actual combat.