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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #161  
Old 08-29-2012, 04:29 PM
Chivas Chivas is offline
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Originally Posted by BlackSix View Post
I didn't say this. I've very strict ban on the disclosure of such information about the sequel. This question will be disclosed in the announcement or in a later interview.

But now, we can't make something new for CloD. New types of weather will be ready by the time the sequel. When we'll make sequel then we'll make new weather. Now development of Clod is stopped, we can fix CloD only. I said about this many time.
I understand your position and that you can't reveal what you know or don't know. Considering the delay in the announcement I don't believe anyone in the development is sure what direction they will head, and it depends on the success of the performance/stability patch.

I'm glad to hear your not saying that the sequel will not be merge-able, and the fact the your even calling the next project a Sequel, suggests it could still be merge-able.

I understand that work on new content for COD has stopped, like maps, missions, and campaigns. and the development is only fixing COD and developing the Sequel.. The question is what is being fixed in COD. You have to assume issues like the AI, Commands, FM, DM, Weather/Clouds, Water, graphic engine optimizations, game engine optimizations, must be part of the fix for COD and all Sequels. This is where the confusion lies, and most arguments begin. I understand some of these fixes will take time, and will continually evolve over the life of the series, but these fixes must be merge-able.

Hopefully the critical performance patch is successful, which might sway the announcement in a positive direction regarding the business model of merge-able sequels with other revenue streams, like MMO's, and some complex aircraft sales.

I'm currently not interested in MMO's, but after a few years of paid Sequels, where a considerable amount of content has been added, features improved, terrain more photo realistic, computers more powerful, where large map 24/7 campaigns are possible, I would gladly join MMO's to help continue the revenue flow that could subsidize continued improvements to the sim. I hope the original plan to future proof the game engine holds true.
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  #162  
Old 08-31-2012, 07:20 AM
BlackSix BlackSix is offline
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Default The short news, August 31, 2012

The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned
  #163  
Old 08-31-2012, 07:27 AM
LcSummers LcSummers is offline
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Originally Posted by BlackSix View Post
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned
Thanks B6 for these information!!! Great you posted them.

S!
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  #164  
Old 08-31-2012, 07:48 AM
Timberwolf Timberwolf is offline
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Originally Posted by Troll2k View Post
Timberwolf

I have a server(Trollville-Clod) up under the client menu and also in the HL Clod room.It is the last official version(no betas). It is up most of the time except when Steam disconnects me.

Easy settings.

Small maps,not historical in any way.Mainly just red humans against blue AI for target practice..I do think one map has humans and AI on both sides.
Thanks for your help troll2k i'll take a look
  #165  
Old 08-31-2012, 07:50 AM
Timberwolf Timberwolf is offline
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Originally Posted by klem View Post
Well CoD can be played out of the box but due to its current state there are a few things you may find necessary to 'adjust'.

Controls Axes are selected in Options.. Controls but with only one joystick it should have recognised it and set that up for you. So, that should be straightforward. Then if your graphics are glitchy you can set lower levels in Options... Video. You can also get help here by opening a new thread and ask your detailed questions. In spite of some of the stuff you read here, the community is actually positive and very helpful. Also you can get help from other players by going onto Teamspeak (which you'd have to get and install, its free) and chatting to them about it. ATAG server is a good start on 216.52.148.29.

I think you probably know that official releases are automatically installed by Steam so you don't need to worry about those. Manually updating with beta patches is actually easy, you just download the latest one and unzip it to the main game folder. If you don't know what that means you can get a free utility called 7zip, install it, then right click on the beta patch and select 7zip... Extract files.... and then use the file Window that opens to select the main game folder. Also its easy to uninstall these beta patches and go back to the 'official' version. Just open Steam... Library, right click on CoD in the top left hand corner, select Properties and in the LOCAL FILES Tab click on VERIFY INTEGRITY OF GAME CACHE. Steam does the rest and 'cleans up' back to the current official release.

Regarding online servers, I don't know of a 'training' server but there are several public servers under Multiplayer.... Client... to choose from where many of the guys will help you if you ask. Again you will need Teamspeak because that kind of conversation in the Text buffer is very difficult especially as you might be in and out of the game a lot. You could also ask to join a squad and get more continuous help.

On Gameplay levels these are set by the mission designer or the online server you choose to use (the difficulty is given in Multiplayer... Client)

If you want to continue the discussion you should really open another thread and perhaps post a link to it in this one so we can follow you.
Thanks for the help I use to be on TS awhile back in the fighter ace days i'll take alook and get the newer updates installed thank you for your time and adding 1 more player to shoot at
  #166  
Old 08-31-2012, 09:16 AM
adonys adonys is offline
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Quote:
Originally Posted by BlackSix View Post
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned
Just great! another week and another weekend without a patch..

Last edited by adonys; 08-31-2012 at 12:15 PM.
  #167  
Old 08-31-2012, 09:30 AM
Bokononist Bokononist is offline
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Quote:
Originally Posted by BlackSix View Post
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned
Good news B6, I look forward to hearing what will be included.
  #168  
Old 08-31-2012, 10:06 AM
notafinger! notafinger! is offline
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Quote:
Originally Posted by BlackSix View Post
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned
Are you saying there will be another beta besides v.1.08.18956 before an offical Steam release? Thanks for your work with the community, I know it is not always easy.
  #169  
Old 08-31-2012, 10:18 AM
BlackSix BlackSix is offline
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Originally Posted by notafinger! View Post
Are you saying there will be another beta besides v.1.08.18956 before an offical Steam release? Thanks for your work with the community, I know it is not always easy.
It will be not usual beta, it will be RC. RC is a beta version with potential to be a final product, which is ready to release unless significant bugs emerge.
  #170  
Old 08-31-2012, 10:48 AM
yobnaf yobnaf is offline
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Quote:
Originally Posted by BlackSix View Post
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned
Wow..good news. I can see a big shining patch coming !
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