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#11
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#12
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*sigh* Its all so baffling trying to understand how to fly the different RAF fighters... I just feel swamped with confusion.
The flight manual with the game is useless and i'm frustrated as i don't have the time to fly endlessly testing different possibilities. Gauges and levers in the cockpit often seem incorrectly modelled or non functional.. and i simply don't know what info that is about is relevant to the game or real life, which often seem different. I really appreciate the info you lads from ATAG share on these forums.... some of your short posts are like gold dust in trying to understand engine management in this sim. I'd love it if you lads could compile your collective knowledge regarding engine management for the different planes in this sim. or if you could point me to a resource like this. ![]() Cheers. |
#13
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#14
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#15
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Thanks, Dutch. It's great info. Many thanks to all the CloD 'test pilots' who've done the homework and shared their results.
Part of the problem in figuring these aircraft out is that it seems that the basics change with every new patch. I'm not sure how many months it's been or how many patches it's been since a well documented readme.txt about changes made, but it's clear that the Spitfires and Hurricanes we're flying with this current beta version are far removed from the ones we had in the most recent retail patch, and far removed again from the release version. I can't comment about the 109s since I don't really fly them and thus wouldn't know how much has changed over the game's history. We'll have to probably do all this testing over again with the next patch.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#16
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#17
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I don't understand this fixation with numbers. I fly red many times and can fully enjoy the aircraft without any real problems or disappointment. Developing skill and tactics is far more important IMHO
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#18
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Thanks for your hard work Dutch. Now, all we need need is an "official" RAE_Boscombe Down test squad, plus an RLM_Rechlin!
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#19
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If you have no problems with the current RAF fighter flight models then this thread is of no use to you whatsoever, IMHO.
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#20
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Thank you Snapper for sharing! Did anyone try the same in a 100 octane Hurricane yet ?
Regards |
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