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FM/DM threads Everything about FM/DM in CoD

 
 
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Old 08-29-2012, 09:41 AM
NZtyphoon NZtyphoon is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
Hey guys

Did a comparison of the in-game Spitfire Mk.I at 100 octane to the real world data on a Spitfire Mk.Ia at +6 lbs.

Again, I am no Spitfire expert, so correct me if I am wrong, but isn't the real world +6 lbs. Spitfire using 87 octane? If so, shouldn't the in-game 100 octane (i.e. +12 lbs.) version be faster that the +6 lbs. below the FTH?

In either case, for those who have tested the in-game version, what values are you coming up with? Reason I ask is I have been reading some posts where some are saying the mixture levers and such may be reversed or not working at all in this beta version. So, there is a good chance that I did something wrong during the test. If you guys are getting it to go faster, could you post the settings you used during your tests? If not, than it may be best to hold off on any further testing until 1C has a chance to sort out these issues.

It just seems odd to me that the 100 octane version is not faster than the 87 octane version below FTH. Note I also included a picture of the in-game Spitfire Mk.I at 100 octane to the real world data of a Spitfire Mk.Ia at +12 lbs. To show how much slower the in-game Spitfire Mk.I at 100 octane is below the FTH.
According to this the Spitfire should be 28 to 34 mph faster below FTH (10,000ft)



So, VERY roughly the power curves could have looked something like:



Alfred Price: The Spitfire Story, Haynes publishing 2010:




Last edited by NZtyphoon; 08-29-2012 at 09:51 AM.
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