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  #31  
Old 08-11-2012, 10:10 PM
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mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
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  #32  
Old 08-11-2012, 10:13 PM
skouras skouras is offline
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Originally Posted by toni74 View Post
i thank god that we don't have such grafics in clod.
+1000
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  #33  
Old 08-11-2012, 10:32 PM
icarus icarus is offline
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Quote:
Originally Posted by andrea78 View Post
mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
+1000

LOL "the maps are bigger" excuses everything wrong with CoD.
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  #34  
Old 08-11-2012, 10:42 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by andrea78 View Post
mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
Quote:
Originally Posted by icarus View Post
+1000

LOL "the maps are bigger" excuses everything wrong with CoD.
Hmmm nice to know that you are both fighter jocks and don't care about bombers and objectives... If you want a quake war find another game.

Yeah 2012 blur filters will make everything awesome LOL how incredibly pathetic...
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  #35  
Old 08-11-2012, 11:05 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Default All that for $8 a month?

Why didnt somebody tell me about this "XBox" technology before I built my costom pc

If we are lucky maybe they will port it for the pc
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Last edited by ATAG_MajorBorris; 08-11-2012 at 11:09 PM.
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  #36  
Old 08-11-2012, 11:06 PM
icarus icarus is offline
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Originally Posted by JG52Krupi View Post
Hmmm nice to know that you are both fighter jocks and don't care about bombers and objectives... If you want a quake war find another game.

Yeah 2012 blur filters will make everything awesome LOL how incredibly pathetic...
Bigger map excuses all. How incredibly pathetic. If you want big maps get Just Cause 2. Forget blur filters ....shadows that aren't epileptic would be nice....but the maps are so big LOL.
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  #37  
Old 08-11-2012, 11:16 PM
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Originally Posted by icarus View Post
Bigger map excuses all. How incredibly pathetic. If you want big maps get Just Cause 2. Forget blur filters ....shadows that aren't epileptic would be nice....but the maps are so big LOL.
The xbox forums called, the want that $8 today or you cant play!
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  #38  
Old 08-11-2012, 11:35 PM
icarus icarus is offline
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Originally Posted by ATAG_MajorBorris View Post
The xbox forums called, the want that $8 today or you cant play!

I don't own an Xbox.

Just can't face the truth that maps don't excuse the big problems this game still has graphically. Maybe when it has better graphics it will excuse the poor content like the campaign and FM......the list goes on.
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  #39  
Old 08-11-2012, 11:42 PM
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Originally Posted by icarus View Post
I don't own an Xbox.

Just can't face the truth that maps don't excuse the big problems this game still has graphically. Maybe when it has better graphics it will excuse the poor content like the campaign and FM......the list goes on.
So in your mind a large map the scale of the Channel map should perform as well as a much smaller area map? Is that correct? There is no difference in demand on a computer?
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  #40  
Old 08-11-2012, 11:55 PM
icarus icarus is offline
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Originally Posted by SiThSpAwN View Post
So in your mind a large map the scale of the Channel map should perform as well as a much smaller area map? Is that correct? There is no difference in demand on a computer?
No.

In my mind it is not an excuse for crappy flashing shadows and a flop of a campaign engine etc. etc. But for someone looking for a lame excuse to gloss over CoD's substantial problems this is as good as any other lame excuse.
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