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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 08-10-2012, 05:21 AM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by podvoxx View Post
Hi, wolf. Yesterday I tried the menu, work good for me. But why you use yellow HUD-message when menu item is select? This may prevent the flight.
Send me a private message if you like. I am not sure I follow. All flights work correct from menu.

Maybe advise me how to change the colour.
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  #12  
Old 08-10-2012, 06:08 AM
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Untamo Untamo is offline
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S!

Sounds like a nice and as said, ambitious idea .. If time allocation allows, I will come and test your server tonight. Haven't really gotten into level bombing yet in CloD so this server sounds like good place to test things out.
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  #13  
Old 08-10-2012, 12:56 PM
podvoxx podvoxx is offline
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Wolf, see this message from developer.

http://www.sukhoi.ru/forum/showthrea...=1#post1879042

Maybe it's help to optimize server work.
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  #14  
Old 08-10-2012, 01:52 PM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by podvoxx View Post
Wolf, see this message from developer.

http://www.sukhoi.ru/forum/showthrea...=1#post1879042

Maybe it's help to optimize server work.
Thanks Podvoxx

Should I set it to

[rts] scriptAppDomain = 0

or

[rts] scriptAppDomain = 1
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  #15  
Old 08-10-2012, 02:22 PM
podvoxx podvoxx is offline
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Originally Posted by hc_wolf View Post
Thanks Podvoxx

Should I set it to

[rts] scriptAppDomain = 0

or

[rts] scriptAppDomain = 1

[rts] scriptAppDomain = 0
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  #16  
Old 08-10-2012, 03:28 PM
hc_wolf hc_wolf is offline
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Thanks Podvoxx. Line is in and running on test system now.

Channel Command is ready to go tomorrow So will be a good test.
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  #17  
Old 08-10-2012, 03:30 PM
ATAG_Bliss ATAG_Bliss is offline
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I'm not a programmer, but Colander said this:

Quote:
WOW!!!!!!

If this does what I think, it opens a world of new possibilities!!!!!

Currently, the objects in the game are not accessible unless explicitly exported in the Maddox.dll. This is because the mission runs on a separate AppDomain.

If this allows the mission to run in the same AppDomain as the rest of the game, many of the previously not accessible objects become available.

Time to play!!!
Hopefully whatever he's talking about is right lol
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  #18  
Old 08-11-2012, 10:36 PM
Koala63 Koala63 is offline
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I flew a quick local stooge around Hawkinge in a Spit Mk1 and was amazed by the way that airfield was populated with objects. Possibly the best and most immersive I've seen. Simply taxying out to the active runway was a treat. Great work Wolf.

The connection speed/ping was fantastic for me. I hope that it might remain as good when this map goes official. Any chance of a spin off product for SP to benefit those of us who generally stay offline because of sh!thouse connection speeds?
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  #19  
Old 08-12-2012, 11:39 AM
hc_wolf hc_wolf is offline
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Ping and connection good cause I am running test mission on my pc in melbourne.

Just waiting for an ATAG Admin to give the all clear to put the mission up on ATAG SERVER 2 as a round the clock mission. I have uploaded the mission so just waiting for them to start the server up.

This means it will not be in rotation with other missions and all can play over and over for a while.

TO start the mission will have reduced clouds until results are in about mission playability online and then if everyone's connection is ok I will turn on clouds as it looks and feel so much better.
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  #20  
Old 08-12-2012, 12:13 PM
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Chromius Chromius is offline
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What are the settings for the AI Bomber Gunners and the AI Player gunners. It is a bit tiresome to see fighter pilots getting easy kills on AI and having Player AI gunners on average means they may as well rip the guns out to save weight on bombers since I have never had an player ai gunner hit anything on average.

Free roaming bombers equal a free kill since free roaming fighters have a massive advantage vs free roaming bombers. (IE A tight formation of 3 bombers vs 1 player would be equal, but It does not happen often and with player gunner AI on average it would still be a turkey shoot, on veteran they at least can hit something.) Never felt anywhere near as helpless in IL-2.

And be careful on the turbulence (icing) settings the higher settings are completely unrealistic, the smaller aircraft do not have an issue but a bomber gets dropped from the sky like a snowball on occasion.
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Last edited by Chromius; 08-12-2012 at 12:21 PM.
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