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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 08-03-2012, 10:22 PM
ATAG_Dutch ATAG_Dutch is offline
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Each time I start the game, I have to go back into controls and click 'apply' before any will work.

Also FFB seems unduly stiff (G940).
  #12  
Old 08-03-2012, 10:53 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Also FFB seems unduly stiff (G940).
i dont want to be rude to you, but please, let this one stay as it is, do remove the shake-shake on engine damage tough.
  #13  
Old 08-03-2012, 11:05 PM
FS~looksharp FS~looksharp is offline
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You can remove the shaking on your ffb by removing certain files from the folder named FF in your core folder found in the parts folder of your game..... I delete them all except the file named spring.... This gets rid of all unwanted rumblings from your stick but keeps the spring.... Thiers about six files that i delete in the FF folder.... If you don't like then simply put them back or restore from steam.... Hope this helps
  #14  
Old 08-03-2012, 11:19 PM
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VO101_Tom VO101_Tom is offline
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I have this bug tonight: I got 1 fps (instead of 40-50) when i switch 30 deg FOV. Every single time. I was checked the system monitors, maybe i see something. The weird thing, that the "GPU usable" graph drop to 10% in the same time. When I set back, the fps will be normal again (The CPU usage was prickly, but more or less stable 40-60% on all 6 core).

I ask the PC gurus, is this a measuring error (the MSI afterburner show stupid things), or the game behave very weird way? Or what?
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| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here
  #15  
Old 08-03-2012, 11:24 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by pupo162 View Post
i dont want to be rude to you, but please, let this one stay as it is, do remove the shake-shake on engine damage tough.
looksharp is correct pupo!

Look in this folder

Code:
C:\Program Files (x86)\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\FF
In it you will find 7 or so files with the extention of *.ffe

You can del any or all of these files and it will remove the corsponding effect

I think the file you want to get rid of is the one called 'shake.ffe' or 'spring.ffe'

PS when I say del, I mean remove from that folder! I highly recomend you make a back up of all the files first, than remove one at a time to see which feature each affects.. The file names are pretty discriptive, so it should not be too hard
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #16  
Old 08-03-2012, 11:29 PM
flightdok flightdok is offline
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I'm kind of a newbie here, could you explain what effect this will remove?.....thanks
  #17  
Old 08-03-2012, 11:30 PM
Hippy Druid Hippy Druid is offline
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The water has a flashing/stobing effect which is really nasty.
I tried it with a variety of settings and the only thing that fixes it is playing in Psuedo mode, regardless of GFX settings.

What is the Psuedo screen mode anyway, can anyone explain this to me?

Also, there are very infrequent random stutters, almost like the game is taking time to load in textures, so it pauses for a millisecond now and again. I didn't have this problem before. Overall it was very smooth after the last update.
I will continue to try some other GFX settings to see if it makes much difference to the random stutters.

Average FPS seems higher overall, but the load stuttering -infrequent as it is- is rather annoying.
  #18  
Old 08-04-2012, 12:36 AM
III/JG53_Don III/JG53_Don is offline
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He 111-P gyrocompass seems to be bugged:

The mouse overlay shows the actual heading... the indication of the gyrocompass itself is completely off as you can see The nose of the little plane should indicate the right heading afaik.... in recent game versions it was exactly reverse (the planes back indicated the actual heading).... but right now its just completely porked.
saw this on ATAG tonight, sometimes when you are heading south it is right... but around the north direction it is a total mess



Apart from that the 109 pitch is still reverse ¦-/

Last edited by III/JG53_Don; 08-05-2012 at 12:55 PM.
  #19  
Old 08-04-2012, 01:49 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by III/JG53_Don View Post
He 111 gyrocompass seems to be bugged:

The mouse overlay shows the actual heading... the indication of the gyrocompass itself is completely off as you can see The nose of the little plane should indicate the right heading afaik.... in recent game versions it was exactly reverse (the planes back indicated the actual heading).... but right now its just completely porked.
saw this on ATAG tonight, sometimes when you are heading south it is right... but around the north direction it is a total mess



Apart from that the 109 pitch is still reverse ¦-/
The compass graphics in the He-111P were reversed for as long as i can remember. They were correct in the He-111H though. Which one were you flying?
  #20  
Old 08-04-2012, 02:05 AM
Pudfark Pudfark is offline
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This is the first patch that I have applied. No change in FPS. Low of 6 fps before and still a 6 now. General feeling is that it may be "smoother".

Now have a new problem....locks up when I try to exit. Now have to go to task manager and wrestle with it there to end program.

Any clues? I did open the .rar file with "winrar" and installed it per instructions.

All help/ideas appreciated.
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