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Originally Posted by bw_wolverine
My first impression is that it needs several small fixes with regard the fighters available. I'm assuming that there are no airstarts for Hurricanes because the patch should be here soon and that's a lot of work to put them in / take them out etc. so that's okay, but there are a few wonky things (like 64 Squadron having Hurricanes instead of Spitfires even though the airfield says the opposite). Just some small tweaks there.
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The blue airfields are the same. Descriptions that make no sense with what is available. It looks like it was built off another mission and the airfield labels were never changed. What's worse is the mission forces the markings of that unit on your plane.
Quote:
Originally Posted by 5./JG27.Farber
Yea more AA just what we needed... AAA fine but AA? I thought it was a flight sim not a AA sim.
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Remember, you're supposed to fly high above all the AA. Oh...but wait there are bomber formations to be escorted operating at 1000m now. What's a pilot to do?
Also, I saw where somebody posted they fought a formation of Fw 200 Condors at 5.5k, pretty sure they never flew that high or were ever used against ground targets. Long distance Atlantic recon patrols & low level shipping attacks only for those big boys. I doubt any Fw 200 crew even saw an enemy fighter in 1940.
This is not meant to be a dig at ATAG as their server has basically kept the game alive through these many dark months, but when you thirst for realism & historical accuracy some of these little errors/omissions are a big downer.