![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
![]() Quote:
Go ahead any fly decisive aerial battles in English channel in year 1940 with Skyrim. ![]() I know most of the major titles in gaming support SLI/Crossfire but strangely several hardcore simulation games doesn't. I suppose it's because sims are quite niche market and the developer companies are very small or limited and they can't affort to program support those dual/trio GPU cards (or does not use ready made gaming enigne which could support out of the box). edit: Byt the way, I love Skyrim ![]() Last edited by Damixu; 07-20-2012 at 09:19 AM. |
#12
|
|||
|
|||
![]()
The OP dose have a point. I have a mid-range card with 1GB memory and at least wish I had got a 2GB version. The best option for me would be to buy a second matching card if only I could be sure that would work properly. Do I waste the first card and go for a better single GPU or do I risk wasting more, albeit a smaller amount of money on a SLI setup?
|
#13
|
|||
|
|||
![]()
Just waste to use sli, sorry! It seems, that you are really thinking that sli will improve clod performance by far? I say: U only get a big performance increase with sli in clod, if you already have highend cards and start multiple display setups. A sli with mid range cards woulf only help under the circumstance, that your mid range card has 3 gb ram on every card. Otherwise, the tree rendering or other things wouldn't improve that much.
Be aware, that as soon as your card is running out of memory, clod will run insufficient. I do not know, why some users really think, that sli is good!?! The currently used technique is insufficient until they rethink this whole sli thing and give us a new sli. Simply dumb to talk about that technology in that state. Never think about sli as a cheap upgrade to get more power. It is just for a small part of the com, who spend a lot of money to max out to the highest possible. Skyrim is for sure a good game but not comparable. Skyrim for me is casual gaming and the engine is optimized to work for consoles as well. So the load , the memory usage has to be low. Ps3 nearly has no memory. So, all this games never reach the memory usage of a pc sim game. ->That is, why u can really increase performance in skyrim, but not in clod (only with the explained hardware, which is not mid-range in most cases). |
#14
|
|||
|
|||
![]() Quote:
![]() |
#15
|
|||
|
|||
![]() Quote:
I'm not exactly sure why, but i think that if cards use split frame rendering they render half of each frame, but they need to store the entire frame in each card's memory. When they render alternate frames (eg, card 1 renders frame 250 and card 2 renders frame 251) the same holds, because each card has its RAM filled with an entire frame. You do have double the video RAM but you also use double, so there is no gain in available memory. |
#16
|
||||
|
||||
![]()
From experiance I got various results with different card combo`s single and X-Fire.
1x AMD Saphire Toxic 5870 Oc, poor frame rates and micro studders,had to use medium settings . 2x AMD Saphire Toxic 5870 Oc,best ever performance when the early patch release enabled X-Fire,Max settings, good high frame rates and only the microstudders low.Ruined when a small patch was bought out within hours because of graphics anomolys with Nvidia systems. 1xXFX HD 7970 Black Edition,Improvement on single 5870, but running at Very High in game settings made little difference ,frame rates improved slightly. 2xXFX HD 7970 Black Edition,with both last Alpa and Beta patches more or less the same as a single XFX HD 7970 Black Edition performance slightly improved at highest settings. I tested the same cards and setups on the rig in my sig and did compare performance with RoF and iL2 1946 ,the latter of which does not have X-Fire support. In Rise of Flight as I Improved my Gpu hardware I was able to increases my quality settings with also an increase in FPS .The 2x AMD Saphire Toxic 5870 Oc performance was slghtly slower than a single XFX HD 7970 Black Edition. 2xXFX HD 7970 Black Edition runs fluidly with all settings at max with the exception of AntAliasing which Inever run above 2x as it murders the fps in ROF. iL2 1946 ran maxed out on all combinations ,seamlessly on 2xXFX HD 7970 Black Edition, with the Average FPS limited to 60mhz(my native screen res),but max frames are almost always over 1000fps. The Clod dev team hit the sweet spot once for me on X-fire but have never unfortunately got close since. In Cliffs of Dover`s present state apart from increasing in game video quality settings performance wise X-Fire is not functioning in anyway near to the Early X-Fire patch release which on my system was awesome compared to any patches before or after,the textures looked much better then too if a little bit too bright.
__________________
ASUS Sabertooth 990FX R2.0 AMD FX-8350@4GB Watercooled 2X8GB Crucial 1866 - 2x XFX HD 7970 Black Edition in X-Fire, Water Cooled 1900X1200 Native res OCZ AGILITY 3 240GB O/S WINDOWS 7 Home Premium OCZ AGILITY 4 240GB WESTERN DIGITAL 500GB Last edited by 6BL Bird-Dog; 07-20-2012 at 12:23 PM. |
#17
|
|||
|
|||
![]() Quote:
Two 1Gb cards in SLI would still only give you 1Gb to work with and SLI inherently has small stutters
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 07-20-2012 at 02:32 PM. |
#18
|
|||
|
|||
![]() Quote:
All demanding games like ArmA, ArmA2, RoF had/have issues with SLI/xfire. It works in one patch and then does not work in next one. IIRC Jason wrote they could hardly get needed docs from NV but none from ATI. NV/ATI managers do not talk to such small companies as sim developers. Any patch or driver update can cause stutters. Especially when many single GPU users have stutters (due to big textures on higher settings usually or use of vsync, antivirus, etc.). |
#19
|
|||
|
|||
![]() Quote:
But this would not explain the problems we face at CloD as the engine is brand-new and up to date..... |
#20
|
|||
|
|||
![]() Quote:
|
![]() |
|
|