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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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It's my second computer during the last years. But this new one faces the same old problems like the old one. Thought it will be gone after bying this rig.
I guess you can't blame my computer for this mess. But i have also to admit that i don't use alpha or beta patches. Don't like to experiment with my installation. Here are my specs anyway: i7 2700k @ 3.5GHz 8gig Ram Nvidia GTX 580 1524mb ram Win 7 Home Premium 64bit Should be a fine rig for modern games i guess...... |
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#3
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__________________
Cheers |
#4
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The problem is the game still uses 1.8-2GB video Ram with the tuning of the textures they've done with everything on maximum so the card has to swap textures to system memory and back again. It used to use close to 2.5GB in earlier patches. Most people that are complaining of stutters now are just plain trying to run the game at too higher setting for the video ram in their cards. If you can you should run MSI afterburner and check you Vram usage and turn game features off until you get under 1.5GB vram usage. The biggest change will be trees, buildings and changing from original textures. Last edited by FS~Phat; 07-19-2012 at 02:47 PM. |
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#6
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![]() Yes I run everything maxed out and have zero problems with game stability and butter smooth. Because SLI doesnt work im only using 1 card at normal 1920x1080 res. Occasionally I run the game in surround @ 6048x1080 and thats the only time SLI actually works properly across all 4 cards and it works smoothly too but I have to turn a couple features down to keep FPS above 30. |
#7
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__________________
Cheers |
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