Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #1721  
Old 07-12-2012, 06:37 AM
CaptainDoggles's Avatar
CaptainDoggles CaptainDoggles is offline
Approved Member
 
Join Date: Jun 2011
Posts: 1,198
Default

Quote:
Originally Posted by Robo. View Post
I would not say Mk.II outperforms the 109 up there
I think once you get up to about 6000m/~19000ft then the 109 loses its speed advantage.
Reply With Quote
  #1722  
Old 07-12-2012, 07:07 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Was escorting some bombers after had dropped my bombs on a target. Was flying around 5-6km altitude in the Bf110C-7 and we got engaged by Spitfires. I think Robo was there and some others. But it was rather easy to keep distance from a Spitfire in the Bf110C-7, their speed difference is not that big and I bet most of it boils down how well you trim the plane. I had mine pretty nicely in trim at all times and kept RPM at optimal, required a lot of prop pitch adjusting but manageable Shame the Bf110 turns like a brick, but if you get to B&Z it holds it's own quite well
Reply With Quote
  #1723  
Old 07-13-2012, 05:31 AM
Robo.'s Avatar
Robo. Robo. is offline
Approved Member
 
Join Date: Sep 2009
Location: Nottingham, UK
Posts: 658
Default

Quote:
Originally Posted by CaptainDoggles View Post
I think once you get up to about 6000m/~19000ft then the 109 loses its speed advantage.
They become about equal at said altitude, I wouldn't say that by losing speed advantage you're getting 'outperformed'. I agree with what Flanker35M says - you can get bnzd even up there if you're not careful and it boils down to CEM and trim (overall skill I would say). I really enjoy these kinds of flights, I guess larger bomber groups flying at 17000 also helped so well don ATAG! Yeah and you're right btw, you got involved with No.64 and No.501 Squadrons, there were two 110 escorting the bombers - nice view and good job. S!
__________________
Bobika.
Reply With Quote
  #1724  
Old 07-13-2012, 08:12 AM
Osprey's Avatar
Osprey Osprey is offline
Approved Member
 
Join Date: Jan 2010
Location: Gloucestershire, England
Posts: 1,264
Default

Quote:
Originally Posted by CaptainDoggles View Post
I think once you get up to about 6000m/~19000ft then the 109 loses its speed advantage.
Use your head not your heart, keep your energy and speed, never turn with him and stay on top..........


I'm regretting not joining in btw, I could have but chose to play a bit of guitar instead.....all on my lonesome....yet I could've been nailing Fritz for the second day running.

A message to those ATAG loners, if you want to get involved in a crew then look us up, we like to be up high and in some sort of organised fight. We recruit all standards for red or blue (since we also run JG26)
http://forum.1cpublishing.eu/showpos...67&postcount=5

Last edited by Osprey; 07-13-2012 at 08:17 AM.
Reply With Quote
  #1725  
Old 07-18-2012, 11:07 PM
hc_wolf hc_wolf is offline
Approved Member
 
Join Date: Jul 2010
Posts: 439
Default

Hi, I understand where u are coming from, and thanks for your view.
I am now an ATAG MEMBER. was HC_wolf. now ATAG_Wolf.

I can tell u that in channel command mission the flack is totally re-done. The look, feel, the coverage In England and france, the accuracy etc... Everything is from scratch and looks different from current missions online.

It is not wise to fly around near flak on either side of the channel. It is not crazy or stupidly accurate, it is just well balanced. You will see very soon.

I just love the visual spectacle more then anything.
__________________
__________________
Win7, 64bit Ultra
Asus P8P67Pro MB
Intel i7-2600K
Coursair 16GB (4x 4GB), DDR3-1600MHz
Gainward Nvidia 580GTX 3GB DDR5
850-Watt Modular Power Supply
WIN7 and COD on Gskill SSD 240GB
40" Panasonic LCD
TrackIR5 +
Thrustmaster Warthog stick, throttle & pedals
Reply With Quote
  #1726  
Old 07-18-2012, 11:50 PM
ATAG_Deacon ATAG_Deacon is offline
Approved Member
 
Join Date: May 2012
Posts: 9
Default

Quote:
Originally Posted by hc_wolf View Post

You will see very soon.

I just love the visual spectacle more then anything.
Tease...
Reply With Quote
  #1727  
Old 07-19-2012, 12:08 AM
AbortedMan AbortedMan is offline
Approved Member
 
Join Date: Apr 2012
Posts: 241
Default

Just wanted to comment on Farber's post...

Most Red's probably hide around base defenses because most Blue's can do the same and hide in their ability to climb...with the current state of the FMs there's not much a Spit can do when met at Co-alt with a 109 but watch it go vertical and rocket up another 5000ft upon contact. Even when the Spit has the altitude advantage, a 109 can easily overtake them if the Spit pilot isn't careful or skilled enough to be aware of the situation.

Spits have to work 10x harder to get to a proper altitude that a 109 can reach with relative ease...this leads to most solo pilots (the majority of the server at most times) not dedicating the couple minutes it takes to get to 22k ft and just taking refuge in the lower populated airbase areas, or they've probably attempted the climb, made contact with 109, then watched it zoom up even then and got frustrated.

Cause and effect. Players are going to "game the game" unless encouraged to do otherwise. I'm hoping Wolf's new mission will alleviate this base-babysitting/base vulching mentality, and we can finally put the "Battle of Hawkinge" mission behind us.
Reply With Quote
  #1728  
Old 07-19-2012, 12:45 AM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Quote:
Originally Posted by AbortedMan View Post
Just wanted to comment on Farber's post...

Most Red's probably hide around base defenses because most Blue's can do the same and hide in their ability to climb...with the current state of the FMs there's not much a Spit can do when met at Co-alt with a 109 but watch it go vertical and rocket up another 5000ft upon contact. Even when the Spit has the altitude advantage, a 109 can easily overtake them if the Spit pilot isn't careful or skilled enough to be aware of the situation.

Spits have to work 10x harder to get to a proper altitude that a 109 can reach with relative ease...this leads to most solo pilots (the majority of the server at most times) not dedicating the couple minutes it takes to get to 22k ft and just taking refuge in the lower populated airbase areas, or they've probably attempted the climb, made contact with 109, then watched it zoom up even then and got frustrated.

Cause and effect. Players are going to "game the game" unless encouraged to do otherwise. I'm hoping Wolf's new mission will alleviate this base-babysitting/base vulching mentality, and we can finally put the "Battle of Hawkinge" mission behind us.
I disagree. The battle of hawkinge as you put it, is because most reds, not all, spawn at the front line bases. That makes easy pickings for a cannon equipped 109 hovering above. The reason this accumulates and turns into the hawkinge show is because more reds spawn in at hawkinge to try to get the low flying 109 that was already there because of the decision of the red pilot to spawn at hawkinge in the 1st place. People's bad decisions shouldn't be blamed on mission design. Every single red pilot could take off and get to 20K without ever a thought of a 109 in the vicinity during the entire climb if they really wanted to. There's more than enough airfields spread out all over England to do just that.

The same can be applied for the 109 fields. I generally take off quite a bit inland so by the time I reach the coast of France I'm already at 4-5km at altitude. Actually most of the 109's I fly with on coms generally take off inland as well.

I do agree that the FMs are not the greatest, but at altitude, real altitude, the spit performs much better than it does on the deck, where as the 109 starts performing a lot worse. The higher the engagement the more even (not saying it's even) the better for a spitfire.

Altitude also takes flak/AAA completely out of the picture. So my suggestion is to simply not spawn anywhere near the front lines. When everyone on red figures this out, there won't be anyone at hawkinge for the blues to shoot at.
__________________

ATAG Forums + Stats
Reply With Quote
  #1729  
Old 07-19-2012, 04:49 AM
JTDawg JTDawg is offline
Approved Member
 
Join Date: Oct 2011
Posts: 129
Talking

Quote:
Originally Posted by ATAG_Bliss View Post
I disagree. The battle of hawkinge as you put it, is because most reds, not all, spawn at the front line bases. That makes easy pickings for a cannon equipped 109 hovering above. The reason this accumulates and turns into the hawkinge show is because more reds spawn in at hawkinge to try to get the low flying 109 that was already there because of the decision of the red pilot to spawn at hawkinge in the 1st place. People's bad decisions shouldn't be blamed on mission design. Every single red pilot could take off and get to 20K without ever a thought of a 109 in the vicinity during the entire climb if they really wanted to. There's more than enough airfields spread out all over England to do just that.

The same can be applied for the 109 fields. I generally take off quite a bit inland so by the time I reach the coast of France I'm already at 4-5km at altitude. Actually most of the 109's I fly with on coms generally take off inland as well.

I do agree that the FMs are not the greatest, but at altitude, real altitude, the spit performs much better than it does on the deck, where as the 109 starts performing a lot worse. The higher the engagement the more even (not saying it's even) the better for a spitfire.

Altitude also takes flak/AAA completely out of the picture. So my suggestion is to simply not spawn anywhere near the front lines. When everyone on red figures this out, there won't be anyone at hawkinge for the blues to shoot at.
+1 I have really been enjoying the high level flying with the new maps , The 71st squad an others we fly with go high !! ( even at 20,000 seems low ,them bad guys ) It is great fun to see a large bomber formation come into view. (then when you can make them out we start counting 109s above them ) Then ts erupts with the number 4 5 6 I SEE 6 (Was doggles an his crew i believe ) Then the jockying for position ( we should have been 22,000) Any way , then it starts (bombers already forgotten about ) Then the call out HE IS ROLLING DOWN ON ME !!!! AND I'M ON HIM HE MISSED ME . And the dance has begun ( i'm thinking i wonder if AN squad is on) While a 109 is trying to hammer head me !! Again, but last pass i got hits on him. ( wow those 88mm cannon rounds almost got me ) It's my story! After what seemed to be for ever. The Dance is almost over, sixes being cleared , Guys saying i;m all red .And many a good pilots being lost from both sides. We land respawn (those that died giggle giggle ) Then it's time to do it again , to repeat the whole thing again (this time at 24,000) Them bad guys!! As we climb up laughing and joking about the carnage ,We just incountered!!! Plain fun It just puts a big smile on your face when you get your special kill!!!! ( normally the guy that pked you) YEAH!! Any who , THANKS ATAG!! BIG SALUTE!! Dawg PS I like lots of flak hell you can even add some to my plane!! (those bad guys lol)
Reply With Quote
  #1730  
Old 07-19-2012, 07:19 AM
Robo.'s Avatar
Robo. Robo. is offline
Approved Member
 
Join Date: Sep 2009
Location: Nottingham, UK
Posts: 658
Default

Yeah 20k seems to be not enough lately. I like it. Good show yesterday.
__________________
Bobika.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:56 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.