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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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There's a little bit of info about PhysX on NVidia with the new drivers.
http://guru3d.com/news.html |
#2
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NOT to high-jack this thread but I'm starting to wonder about "copy-protection" software and "BoB SoW"? I wonder if they will be using something like SecuROM ?
Sorry about the quiet aside... PS...I'm also not clear on the issue of running PhysX software on a graphics card without slowing down the graphics performance... Last edited by proton45; 06-20-2008 at 03:44 PM. |
#3
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"PS...I'm also not clear on the issue of running PhysX software on a graphics card without slowing down the graphics performance..."
Many people rate flight sims as being CPU limited, indeed I only got a ~20% framerate increase when I went from a NV6800 to ATI 1950pro despite the new card having about twice the performace. From what I remember, the PhysX card was good at collision detection, hence the tech demo showing a stack of boxes falling and interacting with one another. GPU based collision detection could improve the framerate at critical moments ( High anti-aircraft fire rates, Bomb fragments, Many firing aircraft with many damage hit boxes ). True you would have a trade off with the look of the sim, but with the rate of change in the graphics cards you may not have long to wait before ALL settings are maxed out again. Last edited by airguitarist; 06-20-2008 at 04:57 PM. |
#4
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So what we're going to see is a drastic improvement in physics, not eye candy. The eye candy is all there already, but what has been lacking is the accuracy of physical things, due to the computational complexity. I haven't read any articles yet, but this has been a problem for decades, which is finally come from the old 'Cray supercomputer' down to a little chip in a box. Luv this stuff ![]() |
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