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#11
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Hey, JT, I know it doesn't fix trees popping up, but have you had any opportunity to engage human-flown enemy bombers yet? I remember on my PC (pre-"fixit") that this was a showstopper when attacking Bliss and five others in their Ju88 formation. Every time I would go near 'em, my frame rate would instantly drop from the high eighties down to ONE (count 'em: ONE! LOL). It was hard just to stay in the air during this slideshow, but when the enemy formation was past (by a mile or so), the frame rate would quickly go back to normal. I tried re-engaging this human-flown formation three more times; same result each time. Never a problem with AI-flown bomber formations, though. I'm hoping your "fixit" addresses this problem.
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#12
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I have a feeling this is caused by or is the basis of a steam issue. Everytime I start CloD from the steam menu it attempts an install of "VC redist" (or something like that, I'm not at my computer). I'm guessing the files it installs are an older version associated with the official patch and probably has something to do with .NET Framework and directX. I remember this being an issue with another steam game, TF2 I think, of course TF2 being Valve's golden child a hotfix was applied within the hour.
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#13
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This might be important for some people, so keep this thread on topic please.
Last edited by JG52Uther; 07-06-2012 at 10:09 PM. |
#14
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No diference to me. Micro stutters still there over citys at low alt.
The game works well to me at high alt. |
#15
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Same here. Frames are good but ground micro stutters are still there after trying this fix.
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#16
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Worth a try for all I think!
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#17
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No change for me, maybe it works for lower spec configs better than high?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#18
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Same here, thanks for sharing!
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#19
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Much as I'd like to say that JT's fix works, it didn't for me I'm afraid, and my computer is very mid range these days. I found tonight's session very hesitant on the frame rates when panning with trackIR, and stutters were quite bad, particularly when the voice reports enemy aircraft. Big pauses there.
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#20
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Didn't work for me. Still bad stutters over cities and with damage to aircraft I shoot. Great fps, bad stutters. Over clear blue water very few stutters except with damage.
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