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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 07-02-2012, 07:20 PM
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furbs furbs is offline
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exited steam, how long until the mission ends?
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Furbs, Tree and Falstaff...The COD killers...
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  #42  
Old 07-03-2012, 12:57 AM
ATAG_Colander ATAG_Colander is offline
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Where you able to join latter on?
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  #43  
Old 07-03-2012, 03:14 PM
von Brühl von Brühl is offline
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Quote:
Originally Posted by ATAG_Colander View Post
As I've stated several times before... There is nothing hacked on the server.

The change is done in the track file it self and yes, it works in other server's tracks too but we are currently limiting it to just ATAG.
Thanks Col, that's a better answer, maybe I wasn't phrasing the question right about whether or not you guys would do it to tracks from other places, when I wanted to know if it was possible or if something was different in the code on Bliss's server.
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  #44  
Old 07-03-2012, 07:26 PM
TomcatViP TomcatViP is offline
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Colander,

This is a terrific add to the sim : cleverly designed and a brilliant idea*.

Was that in C++ ?


*The SA bubble
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  #45  
Old 07-03-2012, 07:37 PM
ATAG_Colander ATAG_Colander is offline
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Originally Posted by TomcatViP View Post
Was that in C++ ?
R&D was done in part in C# as development is simpler.
Final version was redone in plain C (didn't have the need for classes etc) to compile it on Linux for the web app.
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  #46  
Old 07-03-2012, 08:03 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by von Brühl View Post
Thanks Col, that's a better answer, maybe I wasn't phrasing the question right about whether or not you guys would do it to tracks from other places, when I wanted to know if it was possible or if something was different in the code on Bliss's server.
No cheesehawk,

As Colonder already explained the utility will only work with tracks recorded from the ATAG's Axis vs Allies server, not from any other server. I'm sure the utility could be made for other servers in the future.

And yes, when you were asking what was hacked and what else was being done server side you implied that we were doing something to an ongoing game / or while in-game. This was already explained quite a few posts earlier that this wasn't the case. I guess a lot of confusion on your end could have been avoided if you'd read the thread.
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  #47  
Old 07-03-2012, 08:07 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by von Brühl View Post
Ahh, sorry, I don't think you mentioned it was a post-game utility that didn't need anything IN-game. And something still needs to be hacked for it to work, no Bliss? Although hacking the tracks themselves wasn't what I considered, or understood it to be, somewhere it's being broken into, changed slightly, and then re-done to get a different result than the original?
It was mentioned in the 1st post in this thread. The part that states you take a track and process it through a utility should be your 1st clue.
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  #48  
Old 07-06-2012, 02:17 AM
ATAG_Colander ATAG_Colander is offline
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All those having disconnects when recording tracks, please vote this issue up on the bug tracker:
http://www.il2bugtracker.com/issues/373
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  #49  
Old 07-08-2012, 01:51 AM
ATAG_Colander ATAG_Colander is offline
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All those having disconnects when recording tracks, please vote this issue up on the bug tracker:
http://www.il2bugtracker.com/issues/373
There's only 5 votes
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  #50  
Old 07-08-2012, 02:37 AM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by ATAG_Colander View Post
There's only 5 votes
Done. But still just six votes!
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