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#41
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exited steam, how long until the mission ends?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#42
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Where you able to join latter on?
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#43
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Thanks Col, that's a better answer, maybe I wasn't phrasing the question right about whether or not you guys would do it to tracks from other places, when I wanted to know if it was possible or if something was different in the code on Bliss's server.
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
#44
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Colander,
This is a terrific add to the sim : cleverly designed and a brilliant idea*. Was that in C++ ? *The SA bubble |
#45
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R&D was done in part in C# as development is simpler.
Final version was redone in plain C (didn't have the need for classes etc) to compile it on Linux for the web app. |
#46
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As Colonder already explained the utility will only work with tracks recorded from the ATAG's Axis vs Allies server, not from any other server. I'm sure the utility could be made for other servers in the future. And yes, when you were asking what was hacked and what else was being done server side you implied that we were doing something to an ongoing game / or while in-game. This was already explained quite a few posts earlier that this wasn't the case. I guess a lot of confusion on your end could have been avoided if you'd read the thread. |
#47
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#48
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All those having disconnects when recording tracks, please vote this issue up on the bug tracker:
http://www.il2bugtracker.com/issues/373 |
#49
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#50
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