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#91
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I have.. hence the question. There has not been a change log associated with a patch in over 12 months. In fact i don't ever recall a change log with any patch.
Are they saying there is nothing new in this patch? It just the same as the one on 5th May. If so...i don't know how to finish that sentence. |
#92
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EVGA X58 FTW3 motherboard Intel 980X CPU, not OC'd yet, 3.46 Mhz Crucial Tracer memory 8-8-8-24 12GB Crucial M4 256GB SSD, WD Raptor 600 GB hard disk EVGA GTX580 graphics card HP ZR24W Monitor 1900 X 1200 24" Thrustmaster Warthog joystick Saitek Combat rudder pedals TrackIr 5 |
#93
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#94
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If this is not the case, and so it seems, there are a couple alarmbells sounding off in my little universe.
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#95
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Any game I have ever been around they always state that the raw patch notes have to be cleaned up for public consumption, I would assume that is even more so the case with a game being developed in Russia...
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#96
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#97
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Log and send logs in as before...
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#98
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Well CTD on start up all I get is
Description: Stopped working Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: launcher.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 4d6e3d08 Problem Signature 04: maddox Problem Signature 05: 1.0.0.0 Problem Signature 06: 4feda986 Problem Signature 07: 4a6 Problem Signature 08: 3e Problem Signature 09: System.IO.FileNotFoundException OS Version: 6.0.6002.2.2.0.768.3 Locale ID: 2057 Clean install with new patch on top |
#99
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First Impressions...very good.
I verified on Steam first...cleared cache and then installed the beta. Did a quick fly around in a free flight Quick mission...CTD as I tried to exit. I have since loaded the game three times separately to do individual quick missions and have had no more CTD, so perhaps the crash was a one off as the cache was rebuilt? (no idea on that). Anyway...FPS is definitely lower for me, but the game is also a lot smoother, so its a trade off I am happy with. FPS pretty stable in the 40s so all is well. Stuttering still exists low level but it is so much reduced that I am ok with it. Once I was in a fight, I didn't notice it anymore. Trees pop into view at a much shorter distance which hurts the immersion and I hope this is not permanent (was using low trees, but I will try another setting tomorrow as I read in an earlier post in this thread.). Clouds do drop FPS further, but nowhere near as much as before (single digit FPS pre this beta)....the game remains playable as I was in and near clouds in these quick tests....nice. All in all, it seems a good improvement on my machine. When I was getting lower FPS it felt like it was due to my computer lacking grunt rather than the game engine. That's the way it should be. I Just did the Manston attack mission in a spitfire at 8pm game time...lighting was gorgeous...the moon's reflection over the channel was fantastic. LOVE how the tracers look now. I also don't remember the bullet ricochet before, but they are very noticeable now with the new tracer settings. Haven't had a good test of the AI commands, however the Spits that were following me instantly attacked some 110s that were in front of me when I ordered them to...so something seems to be working in that regard. I still couldn't get clearance to land (could have been my fault) and my wingie still folllowed me down when i landed without permission, but instead of crashing next to me, he zoomed up and away.....promising. So, a very brief test for me (Good God its nearly 4 am!). I haven't flown for a couple of months due to work/lack of time...so I enjoyed this brief little session. In game setting pretty much on High except for Trees (Low), Land shading (Med) and Building Detail (Low). Cheers all. |
#100
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