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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Probably an easy question for the 109 afficionados...
I always thought that the main difference was the type of nose gun (15mm in the F-2, 20mm in the F-4). So, apart from people telling us that the 109 in the screenshots is a specific model, are there any external differences between an F-2 and an F-4 that we may distinguish them ourselves? |
#2
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#3
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The major difference between an F-2 and an F-4 was the engine, the former having a DB 601N (requiring C3 100oct fuel) while the latter had a more powerful DB 601E which had the added bonus of running on B4 fuel. The armament thing is not as clear-cut, even though the F-2 left the factory with the MG 151/15 and the F-4 with the MG 151/20. But because of the similarity of both weapons it became pretty common pretty soon to rebuild the original 15mm cannon with a new barrel and new breech parts into the more powerful MG 151/20 (the very first F-2 captured intact by the RAF already had a 20mm cannon). |
#4
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For me there is not a big difference between the 1940 and 1941 for the German air force, the BF109 F2/F4 and some Ju88A4 but all other Cod planes were still in service if I am not mistaken! Some ground cooperation aircraft where of use and some BF110 had some new types. The FW190 was for 1942. ![]() |
#5
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Guys! watch the patch tread, my coment, i downlaoded and test it, and GREAT NEWS all works WELL! or its Very Good! no compliments and no CTD
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#6
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My report on the new patch is as follows.... Flying around in my BF109, I was pleased to see that there is STILL transparent tubing in the cockpit enabling me to see the ground/air/sea through the hull. Still.. at least there is the performance boost...eh? EH? Any performance boost? Oh well.. nevermind then. Always nice to have the frame rate drop to 1fps whenever the comms kick in as ever! I would have really missed that 'feature', I can tell you. So glad I now have the opportunity to play CloD with EVEN LOWER settings and, somehow, have even less performance than with the alpha patch. I was going to post an amusing photo of my hat on a plate, perhaps with a knife and fork, some vinegar...... so glad I didn't as now I would REALLY be eating my hat. Not amused. I am honestly not seeing any signs of ANY work having been done on this. Last edited by Volksieg; 06-29-2012 at 03:50 PM. |
#7
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You could try fiddling with settings or re-install (as a proper beta-tester would) before saying its unsatisfactory...within the first 20 minutes of patch release, by the way. |
#8
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True. But it's definitely not a problem at my end with the see-through tubing in the cockpit. lol Remember that the No.1 purpose was a graphics rewrite... and most, if not all, of the previously reported graphical problems are still very present. Not talking performance here (Which, as I said, is worse but I shall do a clean install and see what happens)... I'm talking graphics.
I just dragged and dropped, after deleting the conf and cache. I shall do a verify of the cache and see what happens there but.... it really isn't looking good. I know I don't have the greatest PC on the planet but, when my performance is getting worse with each patch.... I'd be very interested to know how the Direct X 9 users are fairing. lol |
#9
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Yup, transparent tubes in the pit still exist for the Hurricane on my system, performance feels the same as the previous beta, though that isn't unexpected, could not get the Hurricane ROTOL to start at all with CEM on, took a couple of attempts with that turned off. Dust still causes massive fps loss, didn't get close to any clouds to see if they did the same but I suspect that they do.
I verified game files and deleted the cache before installing too.
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#10
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