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#611
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A map of France like WestFront 44 would be the perfect match for a Typhoon. I don't see it happening however, due to obvious content limitations.
If TD says it is possible to include a map like that, I'm in for any help needed ![]()
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#612
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#613
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Any news on the Whirlwind & Lancaster that are in the works?
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#614
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Just a note on the AI's a/c control..
Would it be possible to make the AI a/c control a bit smoother... It's control is currently a bit primitive in such that it 'over controls' then 'over corrects' resulting in jerky movements. In the instrumentation/control industry this is called PID, which smooths out 'overshoots' - overcontrol in the AI's case. ![]()
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#615
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#616
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Is it possible to integrate this 1/1 map of North Africa (from the Suez Canal to Tripoli) into the next update?
I found it in here: http://www.sas1946.com/main/index.ph...c,16159.0.html Cheers. Last edited by Racoon; 06-24-2012 at 03:15 AM. |
#617
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Hello Team
First of all, thank you for all your development and nice work. To continue with this upgrades I have a little request if it is possible. 1. Add the Zapolare map. http://ultrapack.il2war.com/index.php?topic=1814.0 I think is one of the most detailed maps from this simulator. 2. Please, add the R/R/R (Rearm/Refuel/Repair) option to have in the game. This will give to the simulator a more realistic experience. Thank you very much. |
#618
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1- Human pilots fly and fight as they want, but the ability to use the taking off and landing flaps in fight by AIs is unrealistic.
The worst is the usage of this flaps with Spitfires and Hurricanes. 2- How many left hands have an AI ? One for the throttle, an other for the treams and may be a third for flaps trigger. I forget the fourth used to open thermos flask of tea or coffee. 3- In the same way some AIs seem have more than a pair of eyes. Some of this pairs must to be used to keep watch on wingman or leader, ennemy planes, instrument panel and thermos flask of tea or coffee. I forget one needed to aim the target. Adolf Galland (One of the best) don't take off with is cigar because he haven't a hand free to light it when fighting and a pair of eyes to watch closely if the ashes fall down on his boots... I really think that the TD made a good job with AIs and I'm assured that they can improve AIs behavior to have them more realistic. IL2 is the best after more than ten years and we still use it because it is more a sim than a game. So don't be afraid TD you can increase it realistic aspect. Thanks for your work. |
#619
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I mean its fun, but realistic certainly not. |
#620
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The worst moment for the AI is when 'bandits' are called out. They all get crazy, scatter, chop throttles, drop flaps, roll, barrel and frequently crash into one another. Absolute chaos.
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