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  #611  
Old 06-22-2012, 04:54 PM
[URU]BlackFox [URU]BlackFox is offline
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A map of France like WestFront 44 would be the perfect match for a Typhoon. I don't see it happening however, due to obvious content limitations.

If TD says it is possible to include a map like that, I'm in for any help needed .
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  #612  
Old 06-22-2012, 06:40 PM
Orangeman Orangeman is offline
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Quote:
Originally Posted by Lagarto View Post
+1!
Definitely and a late mark Spit
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  #613  
Old 06-23-2012, 03:57 AM
Fighterace Fighterace is offline
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Any news on the Whirlwind & Lancaster that are in the works?
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  #614  
Old 06-23-2012, 09:53 PM
K_Freddie K_Freddie is offline
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Just a note on the AI's a/c control..

Would it be possible to make the AI a/c control a bit smoother...
It's control is currently a bit primitive in such that it 'over controls' then 'over corrects' resulting in jerky movements.

In the instrumentation/control industry this is called PID, which smooths out 'overshoots' - overcontrol in the AI's case.

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  #615  
Old 06-23-2012, 11:37 PM
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idefix44 idefix44 is offline
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Quote:
Originally Posted by K_Freddie View Post
Just a note on the AI's a/c control..

Would it be possible to make the AI a/c control a bit smoother...
It's control is currently a bit primitive in such that it 'over controls' then 'over corrects' resulting in jerky movements.

In the instrumentation/control industry this is called PID, which smooths out 'overshoots' - overcontrol in the AI's case.

I agree...
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  #616  
Old 06-24-2012, 02:16 AM
Racoon Racoon is offline
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Is it possible to integrate this 1/1 map of North Africa (from the Suez Canal to Tripoli) into the next update?

I found it in here:
http://www.sas1946.com/main/index.ph...c,16159.0.html

Cheers.

Last edited by Racoon; 06-24-2012 at 03:15 AM.
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  #617  
Old 06-24-2012, 05:39 AM
P-38L P-38L is offline
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Default A beautiful map

Hello Team

First of all, thank you for all your development and nice work.
To continue with this upgrades I have a little request if it is possible.

1. Add the Zapolare map.
http://ultrapack.il2war.com/index.php?topic=1814.0

I think is one of the most detailed maps from this simulator.

2. Please, add the R/R/R (Rearm/Refuel/Repair) option to have in the game. This will give to the simulator a more realistic experience.

Thank you very much.
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  #618  
Old 06-24-2012, 12:02 PM
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idefix44 idefix44 is offline
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1- Human pilots fly and fight as they want, but the ability to use the taking off and landing flaps in fight by AIs is unrealistic.
The worst is the usage of this flaps with Spitfires and Hurricanes.
2- How many left hands have an AI ?
One for the throttle, an other for the treams and may be a third for flaps trigger. I forget the fourth used to open thermos flask of tea or coffee.
3- In the same way some AIs seem have more than a pair of eyes. Some of this pairs must to be used to keep watch on wingman or leader, ennemy planes, instrument panel and thermos flask of tea or coffee. I forget one needed to aim the target.

Adolf Galland (One of the best) don't take off with is cigar because he haven't a hand free to light it when fighting and a pair of eyes to watch closely if the ashes fall down on his boots...

I really think that the TD made a good job with AIs and I'm assured that they can improve AIs behavior to have them more realistic. IL2 is the best after more than ten years and we still use it because it is more a sim than a game. So don't be afraid TD you can increase it realistic aspect.

Thanks for your work.
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  #619  
Old 06-24-2012, 01:47 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by P-38L View Post
Hello Team
2. Please, add the R/R/R (Rearm/Refuel/Repair) option to have in the game. This will give to the simulator a more realistic experience.
Really???????

I mean its fun, but realistic certainly not.
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  #620  
Old 06-24-2012, 02:51 PM
Lagarto Lagarto is offline
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Quote:
Originally Posted by K_Freddie View Post
Just a note on the AI's a/c control..

Would it be possible to make the AI a/c control a bit smoother...
It's control is currently a bit primitive in such that it 'over controls' then 'over corrects' resulting in jerky movements.
The worst moment for the AI is when 'bandits' are called out. They all get crazy, scatter, chop throttles, drop flaps, roll, barrel and frequently crash into one another. Absolute chaos.
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