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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Thanks for the update B6.
I also understand the frustration about the DX9 support, and largely agree with all the commentators. However, I wonder if these purchasers of the game - albeit justified in bitching from time to time - consider the legal ramifications to 1C if they simply stopped any DX9 development? Right or wrong, the game was sold as being compatible with DX9 - and that's a legal, binding contract - as far as I understand it - so there really isn't much choice in the matter - DX9 support has to be provided. But we die-hard flight - sim customers do have a valid bone of contention with DX9 support, in that we all know that DX9 is long dead, and it is unreasonable that the justified satisfaction of the majority should be deferred for not just the minority, but for pseudo economic reasons as well. So can I make suggestion? Accepting that DX9 development should continue, is it not possible for 2 versions of the game to be developed; the first being the one for DX10/11+ (the main development), the second (of lower priority) for DX9 ? The advantage would be that this would remove the requirement for a single piece of software to satisfy 2 disparate operating systems. You could even limit the amount of DX9 support on the latter version, having as a simple objective, crash-free, reliable operation, based on an earlier version of the FM/DM etc., and simply let it die a death. After all, even XP systems will eventually become truly obsolete in the East, and as a business model, it seems fairly odd why 1C would want to waste funds in developing complex software for an outdated OS - that the vast majority of the customer-base has already moved away from. These guys' gripes are valid; we are still waiting for the promised land but are expected to wait further because of a mistaken promise that 1C made i.e. DX9 support. It is all very well arguing that 2 versions will not work because of the complexity in maintaining the 2 versions, but you need to balance against that, the additional software complexity required to support DX9, 10 & 11 AND NOT UNDERMINE either! Since you have taken the decision to consider the DX9 question further, can I ask that you consider this approach as well? Cheers, Marx |
#2
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I always thought CLOD barely worked in DX9(very low FPS and stutters) and had been that way since release?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#3
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I do not mind either that they finally go to implement some sort of DX9 compatibility. What I mind is that they keep the majority of the users unnecessarily waiting by insisting to publish this in one big package. I think what they need to do is: 1. Release the final patch for DX10/11 users as soon as it is ready and later release a patch that adds DX9 compatibility. 2. Focuse on the stability of the code for DX9 users only. Doesn't need to have the greatest performance or eye candy as DX9 is only mentioned as minimum requirement for running the game, not for enjoying the game to its full potential. |
#4
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#5
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#6
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In reality, as B6 explained, there is still a base of users with Windows XP out there, especially in Russia. Cheers! |
#7
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'Not really a problem for software houses'. Hmmm.......... I presume you don't work in one? Not wishing to preach, but as a software developer myself, I was trying to put in my 2p's worth from a point of knowledge. This software is highly complex and is made much more so by having to satisfy a bag load of requirements that might (and I emphasise 'might') be best handled in a separate version. It's just a thought - I'm sure in reality, the issues are more complex than any of us realise. ![]() Marx |
#8
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All this bitching about DX9 is irrelevant as far as a BETA patch is concerned. It's just the fan-boys looking to slam the whiners, yet these fan boys are happily using a BETA patch which, currently, can't be used by DX9 users!
All 1C need do is release the patch for everyone not on DX9, and then release the combined BETA when DX9 is read for testing. The ambiguity would highlight problems that the development team aren't letting on about. And whilst I usually think it's pretty low to accuse the team of withholding information, the amount of time they have failed to make their targets due to 'minor issues' would highlight they are incapable of spotting their brief spurts of rain from their tsunamis.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
#9
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Put off releasing the DX9 patch????? The way I see it last patch significantly improved the game for us DX10 users. DX9er's have been waiting a long time for their promised improvements. Guys this is their time, and from what B6 says, DX10 users should see significant improvements as well.
Get a grip peeps! |
#10
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