![]() |
#41
|
|||
|
|||
![]()
Great news, although i was expecting to see some in 2 weeks!!
Last edited by Tree_UK; 06-07-2008 at 08:54 PM. |
#42
|
|||
|
|||
![]() Quote:
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand. I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware) Best, nausicaa Last edited by KOM.Nausicaa; 06-07-2008 at 09:08 PM. |
#43
|
|||
|
|||
![]() Quote:
|
#44
|
||||
|
||||
![]()
I really like the look of the P-51 model. It looks much better than what we have in IL2.
|
#45
|
||||
|
||||
![]() Quote:
![]() Last edited by proton45; 06-07-2008 at 09:53 PM. |
#46
|
||||
|
||||
![]() Quote:
Last edited by JG52Uther; 06-07-2008 at 10:05 PM. |
#47
|
||||
|
||||
![]() Quote:
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
#48
|
|||
|
|||
![]()
Looking at the new aircraft in the BOB SOW updates I'd say a big message is being sent here:
Post WW2 stuff The AD, P51, Mig15 = Korea Korea = Very exciting. Aircraft were still using guns in Korea at twice the speed of WW2 warbirds. |
#49
|
||||
|
||||
![]()
I can't believe their are people who seriously want "less content" but a quicker release date...
I'm starting to think theirs a troll near by... |
#50
|
|||
|
|||
![]()
Now it makes sense what has been taking SOW so long...this console project.
I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers. ![]() Sorry to be a bit harsh, but I am a Project Manager by profession and comments like these are either fibs or disinformation. Last edited by Theshark888; 06-07-2008 at 11:42 PM. |
![]() |
|
|