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#11
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AoA, they say they will finish with it. It's not a finished game by an offliners standards like mine and Kendo's certainly.
There's a big difference. Before you and Force started arguing, my last post corroborated what Kendo just wrote to show that the situation between Il-2 and CloD is quite different. Here's the original GameSpot review: http://uk.gamespot.com/il-2-sturmovi...eview-2829773/ Now look at CloD's: http://uk.gamespot.com/il-2-sturmovi...eview-6308918/ The score has more than halved. So a sim that scores so low is worthy to proceed with? It's improved since then, but only so that it can run better and look better. The content that's been added is extremely minimal. This, really, is our point. Unless this sim morphs into the perfect BoB sim with the next patch, the team's position with BoM won't be as tangible as it could have been. I really want BoM to do well. I think the SDK can solve a lot of issues, but you're fooling yourself if you believe that this sim is the finished product. AoA, this discussion isn't about understanding Luthier's perception on the sequels. Everyone understands that. It's interpreting the situation and seeing how it really compares to the example Luthier uses, of Il-2, to show that actually the similarities are only clear at first glance, but fall apart under careful analysis.
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Luthier: If not for your guys' criticism and incredibly high standards, we'd never have become what we are. Keep it up! Source for the sceptical: http://forum.1cpublishing.eu/showpos...11&postcount=9 |
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