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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 06-02-2012, 11:21 AM
Flanker35M Flanker35M is offline
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S!

Just do not give those bloated FMs like in WW2OL Hawk was based on some imaginary charts etc. Best part of WW2OL was the ground war to an extent.
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  #62  
Old 06-02-2012, 02:02 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Just do not give those bloated FMs like in WW2OL Hawk was based on some imaginary charts etc. Best part of WW2OL was the ground war to an extent.
Haha..Muchos fun that game

I remember when the 190 was introduced good times
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  #63  
Old 06-02-2012, 03:50 PM
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6BL Bird-Dog 6BL Bird-Dog is offline
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Thanks for the weekly news Black Six.
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  #64  
Old 06-02-2012, 03:53 PM
Revvin Revvin is offline
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God I hope it's not like WWIIOL's flight component. Famous LW flyer from Warbirds DocDoom had a hand in producing that and it took about 4 years for them to fix the bug where the 109's fuselage acted as a third wing it wasn't bad enough they equipped it with a weapon of mass destruction it had to out manoeuvre every plane in the game too. Ground war was fun though but it looks horribly dated. I'm hoping any IL-2 MMO will be more airway focussed with AI ground units.
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  #65  
Old 06-02-2012, 05:50 PM
Bf110pilot Bf110pilot is offline
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Fix the outside view dopplar engine sound in the 110 and 109., please. BlackSix do you copy? It was perfect last patch. The engine sounds are very important to the simulation to a point where I and others would rather not play. It kills the Sim in my opinion. We beg u.
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  #66  
Old 06-02-2012, 06:54 PM
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louisv louisv is offline
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Doppler, not dopplar.

Christian Doppler.
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  #67  
Old 06-03-2012, 02:03 AM
strom32 strom32 is offline
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There seems to be a need to strike a balance between realistic FM and gameplay. If the spit, hurri and 109,190 were modelled correctly. Does anyone think that the gameplay will be good?
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  #68  
Old 06-03-2012, 02:28 AM
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Wiesel Wiesel is offline
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u saw those pictures?

http://airwarfare.com/sow/index.php/...d=2#photoid=41

To the left: More planes, Il2, I-16, Ju-88, Lagg-3 to the right: tanks, villages
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  #69  
Old 06-03-2012, 03:27 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by strom32 View Post
There seems to be a need to strike a balance between realistic FM and gameplay. If the spit, hurri and 109,190 were modelled correctly. Does anyone think that the gameplay will be good?
can I offer you a blindfold or zigarette?
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Last edited by Thee_oddball; 06-03-2012 at 03:30 AM.
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  #70  
Old 06-03-2012, 03:30 AM
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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