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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-01-2012, 05:37 PM
Ataros Ataros is offline
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Make sure you defragged the game files, e.g. with Gamebooster. (Do not defrag if you use SSD.)

Overclocking CPU to 3.5+ GHz may also help. Check if reducing texture quality makes any difference.
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  #2  
Old 06-01-2012, 05:58 PM
Borsch Borsch is offline
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Thanks for your replies, guys! My system is 2500k @ 4.3GHz, 580gtx 1.5Gb @ 855/2175MHz, 8Gb, W7 64bit

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Originally Posted by ATAG_Dutch View Post
I take it you're referring to 'The Black Death' track?

Mine's a 570 but it happens to me too. SSAO seems to slow things down a lot, so try it with it off.

I'd bet it's not your card. Have you tried another game?
Yes, I forgot to mention that it was Black Death of course Will try it without SSAO, thanks. Thanks for sahring that you get the same thing happening with your 570. I start to think that my card is fine after all - it passes Heaven bench, no problems at all in RoF - just this issue in CloD. (dont play other games unfortunatly). But Clod is of course FAAAR more demanding than RoF, so this is the real test.

Quote:
Originally Posted by Ataros View Post
Make sure you defragged the game files, e.g. with Gamebooster. (Do not defrag if you use SSD.)

Overclocking CPU to 3.5+ GHz may also help. Check if reducing texture quality makes any difference.
I'm not sure that defarg will help here, as textures need to be loaded from VRAM or RAM, if loading from HD the lag would be more than a second I think. I'll have a look into it anyway, cheers.

I'd love to hear from a 580 owner as well, just to put my mind at ease...
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  #3  
Old 06-01-2012, 08:21 PM
BigC208 BigC208 is offline
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I'm playing the game with gtx680SLI and a i2500k at 4.3ghz. I'm having the same texture load at the beginning of the Black Death track. Same thing when I start a quick mission. After that the game runs ok so it's not your card. It's the programming.
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  #4  
Old 06-01-2012, 10:20 PM
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mazex mazex is offline
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I have it too on my GTX580... Some thread sync issue... Not much of a problem...
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  #5  
Old 06-02-2012, 12:08 AM
JG27CaptStubing JG27CaptStubing is offline
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Slightly older 9650@ 3.7ghz 8 Gigs Ram and a Stock EVGA 580GTX and I have the same problem. Its the game not the card. My rig can run ANYTHING very well at 1920X1200.

It will be a while before your 580 is too old to run. It's a very good card.
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  #6  
Old 06-02-2012, 04:43 AM
Flanker35M Flanker35M is offline
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S!

This texture load thing came with the beta. They have redesigned some things in graphics engine. Run Black Death a couple times and it is fine except that Blenheim on ground, it never gets the sharp textures, before it did. But I bet things like this are fixed in the final patch.
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  #7  
Old 06-02-2012, 06:41 AM
Insuber Insuber is offline
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Loading of textures was a declared issue of this alpha patch. Also, the Black Death track is done with an old version of the game, and this could cause troubles. IMO your card is fine. In doubt, roll back to the previous stable version and test again.
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