Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #1551  
Old 05-30-2012, 10:45 PM
Jugdriver's Avatar
Jugdriver Jugdriver is offline
Approved Member
 
Join Date: Apr 2010
Posts: 150
Default

Quote:
Originally Posted by 5./JG27.Farber View Post
To us, Il2 is like a wine or whatever you find stimulating. WoW is Crystal meth... With the stigma of the the people use it and all...
I about fell off of my chair....

But that is the point isnt it? If I can get you to fork over 10-20 $,£,€,¥, every month and you can’t stop.. Business gold! selling crack (or crystal meth, whatever you are into) online and it is legal!

JD
AKA_MattE
__________________
ASUS Crosshair IV Formula
AMD Phenom II X6 1090T BE @ 3.4ghz
ZALMAN 120mm CPU Cooler
Intel X25-M 160GB SSD
Mushkin Enhanced Redline 8GB
MSI R7970 OC
ATI Catalyst 12.3
KINGWIN Mach 1 1000W
COOLER MASTER HAF 932

MajorBoris
"Question: Do you forum more than you fly?"

raaaid
"i love it here makes me look normal"
Reply With Quote
  #1552  
Old 05-30-2012, 11:22 PM
Ctrl E Ctrl E is offline
Approved Member
 
Join Date: Apr 2008
Posts: 250
Default

Dear developers. Please fix the game i paid for and spent much money upgrading my computer for before rushing off to other nonsense.
Reply With Quote
  #1553  
Old 05-31-2012, 12:45 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Paid subscription to a MMO is a path that doesn't interest me.

Even though I spend most of my fying time online (ATAG mostly) I find that my simming is limited to a single sortie here or there when I get some free time. I don't have the time to devote to an organised squadron, nor do I feel I have the skill level required to make me attractive for a squadron to take on.

In a MMO where high scores are life and everything, I guess you'ld find squadrons of Mr X's (this isn't a slur, he is a force to be reconned with) dominating servers and all the would-be's base camping and making a new art of vulching to get those ep's up.

How many new players would you gain if their learning process involves getting shot on the runway five times out of ten. Lets face it, how many gamers would want to do a 20 hour training course before they get in their plane?

I doubt this would help simulate how combat worked.

The last thing I wan't to use my hard earns is to go into a virtual world where You get vulched every time you step into the cockpit. Hey in real life before you got into the plane you would know when the base was under attack. From the safety of the slit trench you could access the situation and make the desicion of when to risk it.

Anyway until an official announcement this is all just speculation. You never know, it might just be the way to end my COD addiction!

Cheers!
Reply With Quote
  #1554  
Old 05-31-2012, 12:51 AM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

Quote:
Originally Posted by Ctrl E View Post
Dear developers. Please fix the game i paid for and spent much money upgrading my computer for before rushing off to other nonsense.
Whoa there Johnny entitlement-pants....sorry, your money has already been allocated for our next venture "Quake of Dover". If you have a problem with that, please speak to our Customer Service Specialist, his name is Ace of Aces and his office in the cellar. If you hear screaming you know your in the right place.
Reply With Quote
  #1555  
Old 05-31-2012, 01:06 AM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

You know how you can tell when your getting under someones skin? See above!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
Reply With Quote
  #1556  
Old 05-31-2012, 01:17 AM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
You know how you can tell when your getting under someones skin? See above!
lol....I had fun writing that one Ace. I realize getting under peoples skin or getting them banned is what gets you excreting fluids from your body with joy, so I wouldn't want to take that away from you. Since you don't ever fly the game you illedgedly love so much, what else are you gonna do?
Reply With Quote
  #1557  
Old 05-31-2012, 01:20 AM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by Force10 View Post
lol....I had fun writing that one Ace. I realize getting under peoples skin or getting them banned is what gets you excreting fluids from your body with joy, so I wouldn't want to take that away from you. Since you don't ever fly the game you illedgedly love so much, what else are you gonna do?
Sure.. sure.. sure..

But tell me, what was it that I said that upset you so much?

Was it me taking the wind out of your CoD development time sail?

When I pointing out that most of that so called 8+ year CoD development time took place, in parallel, with 1C supporting (sequels, updates, patches) for IL-2.

Translated means 1C was not devoting 100% of their efforts on CoD development, thus only a fool, or someone with a motive, or one of the hanful of devoted whinners of this forum would even try to sell such an idea

Or was it something else I said?
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
Reply With Quote
  #1558  
Old 05-31-2012, 01:35 AM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
Sure.. sure.. sure..

But tell me, what was it that I said that upset you so much?

Was it me taking the wind out of your CoD development time sail?

When I pointing out that most of that so called 8+ year CoD development time took place, in parallel, with 1C supporting (sequels, updates, patches) for IL-2.

Translated means 1C was not devoting 100% of their efforts on CoD development, thus only a fool, or someone with a motive, or one of the hanful of devoted whinners of this forum would even try to sell such an idea

Or was it something else I said?

You mis-stating timelines doesn't upset me Ace....everyone knows the deal. IL FB was released in early 2004 so that's close to 7 years of pretty much dedicated dev time to COD. 1946 was basically a compilation with some extras so it didn't interfere so much. Since it was all based on the original IL2 engine, it wouldn't have taken much from developing the COD engine.

I will agree with you that COD wasn't a 100% developement effort even though they were able to dedicate a solid 6-7 years to it. Not even close..
Reply With Quote
  #1559  
Old 05-31-2012, 01:36 AM
GOA_Potenz GOA_Potenz is offline
Approved Member
 
Join Date: Feb 2010
Posts: 210
Default

Il-2 1946 was released in december 2006, Clod developmente started in late 2005, i still remember the first photo of the clouds and the hurri cockpit 3D merged with the old date photo, so since Q4 2006 and ahead CloD was their only develpment work they did till march 2011 when it supouse to be finished and june 2012 when it is not close to be finished yet.

6+ years isn't early development

Last edited by GOA_Potenz; 05-31-2012 at 01:44 AM.
Reply With Quote
  #1560  
Old 05-31-2012, 01:52 AM
Robert's Avatar
Robert Robert is offline
Approved Member
 
Join Date: Oct 2007
Posts: 717
Default

Not sure how this affected development of CoD, but there was more than PF and 1946 developed between the releases of FB and CoD. There was EAP, PF, Sturmoviks Over Manchuria, Pe-2, and finally 1946. While 1946 was a conglomeration of all the previous releases, there was some new materials that took time to create and add to the game- the Lerche being a prime example..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:08 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.