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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 05-29-2012, 10:00 PM
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klem klem is offline
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Steam or Patch?
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Old 05-29-2012, 11:02 PM
_79_dev _79_dev is offline
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~S~

Server is running latest patch+hotFix and campaign will be running on it as well. Unless we will get something new...
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  #3  
Old 05-30-2012, 01:42 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
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Steam or Patch?
Theres always something I leave out As Vogler said beta patch + hotfix. Unless something more stable and accurate comes out.
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  #4  
Old 05-30-2012, 06:15 AM
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klem klem is offline
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Theres always something I leave out As Vogler said beta patch + hotfix. Unless something more stable and accurate comes out.
Thanks guys, I've punted it to the Squad.

79_dev = Vogler? JG27?

Hi dev, are the 79 guys in on this?
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Old 05-30-2012, 10:04 AM
_79_dev _79_dev is offline
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79_dev = Vogler? JG27?

Hi dev, are the 79 guys in on this?
Yes my good old friend...That is just my old nick. I don't belong to 79 anymore but I will ask theme.
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Last edited by _79_dev; 05-30-2012 at 01:35 PM.
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  #6  
Old 05-30-2012, 11:31 AM
macro macro is offline
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Im game for a laugh, think this will be massacre with no spit 2's. Can fly either red or blue not with a squad so can fill in to make numbers up
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  #7  
Old 05-30-2012, 01:27 PM
Jatta Raso Jatta Raso is offline
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no Spit IIa ?? i think the blues have enough advantages already...

i'm all in favor of historical settings, but the only historical thing of these settings is the set of AC names in a list; the general performance of the AC has nothing of historical, i highly doubt this choice will portrait anything close to reality; don't want to sound harsh but i would rather have a performance balance closer to reality, instead of adjusting the AC availability to match a names list of a given time frame.

or to put it simpler, no Spits IIa at this time doesn't match or try to come close to historical performance balance, and gameplay wise it's also a not very good idea
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Old 05-30-2012, 04:53 PM
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Originally Posted by Jatta Raso View Post
no Spit IIa ?? i think the blues have enough advantages already...

i'm all in favor of historical settings, but the only historical thing of these settings is the set of AC names in a list; the general performance of the AC has nothing of historical, i highly doubt this choice will portrait anything close to reality; don't want to sound harsh but i would rather have a performance balance closer to reality, instead of adjusting the AC availability to match a names list of a given time frame.

or to put it simpler, no Spits IIa at this time doesn't match or try to come close to historical performance balance, and gameplay wise it's also a not very good idea
Actually, I just did a bit more research into this and asked some of our other guys in 501/64 and the Spitfire IIa wasn't really in action near the south until Oct.

First IIas showed up in service in August, but they were not near 11 group in the south until October-ish, as far as I can find in my lookings.

So in the interests of the historic, I'd prefer not to see the IIa in action in this campaign after all. That doesn't mean I think we're not in for a beating, but I'm all for the idea behind not including it: historical as possible. FMs are borked, but we can't help that.

I'd rather have a Spit I anyway Two-stage prop for me!
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  #9  
Old 05-30-2012, 06:01 PM
Jatta Raso Jatta Raso is offline
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i see your point but if historical means recreating the actual conditions, you should choose AC availability to match the performance balance present at the time, instead of making an AC list that respects just a names ratio of that time and little else. the current choice gives the blues a performance and thus a tactical advantage never present in 1940; the Spits available (I,Ia) were competitive against the 109-E, in CLoD even the IIa is hardly, in RL 1940 the Hurricane could perform well on certain conditions, in CLoD is obsolete.

however cheers for these guys organizing the event, it's their show and they run it as they see fit, mine are just thoughts from an outsider
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  #10  
Old 05-31-2012, 06:17 AM
salmo salmo is offline
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A pity the battle is scheduled for a Sunday night (European time). This will exclude most pilots in the Oceania timezones as 9pm European time 17th June 2012 (Sunday) is early Monday morning in Australia, New Zealand & east Asia regions. That being said, I have some questions.

1. Will a player who runs out of ammo or fuel be allowed to land & spawn in another plane?
2. Will a player who has a damaged aircraft be allowed to land & get a new undamaged aircraft?
3. I believe that only aircraft XX-A (leader) of a group has access to radar calls, if the leader is killed, does XX-B then have access to radar facilities?

Keep up the good work
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