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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#2
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Sorry Salmo, I'd opened the email to activate your account but not clicked the link.
In other news for Ozzies, we have decided to push the campaign back 1 hour to so they wont be late for work. However that means they have to go to bed an hour earlier. ![]() |
#3
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#4
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Can anyone provide this? |
#5
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FM/DM subforum should have all this stuff.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#6
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All the latest patch has done is:- "Spitfire Mk.I Fixed the top speed dip above 18,000 ft." see http://forum.1cpublishing.eu/showpos...49&postcount=1 So it's still pathetically undermodelled. and they neutered the overmodelled (?) Spitfire MkII: "Spitfire Mk.II The aircraft's speed performance was too good at all altitudes, sometimes 60 mph better than the real thing." (same link) I have not done any tests on the MkII since the patch but we have been flying it exclusively since the patch and it is now unquestionably below the 109 performance so you have nothing to fear. My gut feeling is that it may now be something more like a Spitfire MkI or MkII running on 87 Octane fuel. The Spitfire MkII actually ran on 100 octane with the Merlin XII not 87 octane and would give a normal max boost of +9lbs and therefore more power than +6lbs but our MkII doesn't, it only gives ~6lbs. It seems to be modelled with 87 Octane fuel and so without the +9lbs boost. I believe its performance if it had used 87 Octane would have been little different to the MkI, the 100 octane simply allowed higher boost pressures to be used which is what gave the higher performance, not the simple fact that it was 100 octane. Similarly the maximum MkI performance with 100 Octane would have been similar to the MkII with 100 octane as they both allowed the same 12lbs short term boost. A lot is made of the difference between the Merlin III and the Merlin XII but in performance terms I don't think they were much different. The XII was structurally stronger and so was able to routinely use a higher normal max boost (9lbs with 100 octane) than the Merlin III (6.25lbs) which is why it could routinely outperformed the MkI. If you want a meaningful combat scenario I think you should use the Spitfire MkIIa which we currently have in COD to represent Spitfire MkIa's running on 87 Octane. We know that in the BoB both front line Marks actually used 100 Octane and short term overboost (12lbs) giving short term low-medium altitude advantage but we can't get round that just now. The COD Spitfire MkI is heavily porked. IMHO the CoD MkII seems to get closer to the real MkI than the CoD MkI but is still no match for a properly flown 109. I hope no-one will drag up all the endless arguments about MkI/MkII, 87/100 octane, CoD/RL. The above is my belief and I won't argue any of those points in here.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 06-04-2012 at 08:30 AM. |
#7
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The Spit II is slower than the 109 too, until 19kft apparently, I had a few fights up there yesterday, 501/64 vs JG26 and it was good. The IIa wasn't faster than the Ia IRL anyway, it was just built for 100 octane without conversion (in a nutshell). Klem is correct, in game the IIa is more like an 87 octane Ia (IIa never ran on 87), only with a totally botched ROC and FTH (2lbs @ 16kft!!!) Nobody flies the Rotol anymore online, it is almost useless. Unfortunately we have a situation where the RAF are castrated so badly with the patch that online numbers have fallen off the Cliffs of Dover. Even Hurricane squadrons like 56 and 501 no longer want to fly them. If you want a decent fight and more fun for all then just have only IIa's, if you want historical numbers then put in 'the truth', but doing that will not give you any historical accuracy at all. I'm sorry you are forced into the corner on it, we are all suffering though. Last edited by Osprey; 06-04-2012 at 09:56 AM. |
#8
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Am I too late to get in on the campaign with the 401 on red? Been ultra busy with work and finally got a second to get the details of the mission.
I've registered on the SoW forum, just not sure what else to do... EDIT: Ah, I see someone posted my name as a tentative player on the registration list, thank you. I'll get with my squadron leader to confirm my attendance. |
#9
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Everyone already registered please check forums! Aborted Man - your safe.
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#10
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Ehhh, safe as in "I'm on the roster" or as in "You're safe because you aren't flying the dangerous skies"? Hoping for the former.
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