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FM/DM threads Everything about FM/DM in CoD |
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#1
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Dropping the flaps does give you a remarkable rate of turn in the spits...but then you bleed of so much speed doing it that you have to go guns at the first opportunity, and then get nose level and roll out fast to get some energy back. If anyone can do a full level max-rate turn with the flaps down and maintain anything more than about 120mph indicated, I would like to know. As soon as the 109 realizes you are slow, he should climb. The dead 109s are the ones that stay in the same vertical plane. Last edited by pstyle; 05-18-2012 at 09:25 AM. |
#2
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http://kurfurst.org/Tactical_trials/...ls/Morgan.html http://www.spitfireperformance.com/n3171.html |
#3
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What did the Spit pilot stuck in my 6 the seconds before ? He twic epulled out 500+meter higher in a CLIMBING TURN !!!! Frankly, if you are an experienced flyer and still use the Spit in CoD, shame on you (unless you have some sentimental acquaintanceship with her - you know... just like boys and b**bs). I don't understand what Russians have with the Spit. Did try one last time the marvelous Spit in Jane's WWII (Jane's is a BRIT (!) company) and that was just it: perfect. Last edited by TomcatViP; 05-18-2012 at 10:26 PM. |
#4
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also, the Merlin with +6 boost only has .2 better power loading than the G.50. Although who flies the Ia with the 89 octane anyways. There was large lobby for the rarer IIa with 100 octane so i suspect that everybody is wheeling around in dogfights with the 12+ boost Last edited by gimpy117; 05-18-2012 at 11:07 PM. |
#5
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I hve to say that some Spitpilot even don't realize this fact until you'd notice that to them. So I guess we have to be patient. There is still a handful of Spit's extremist, but the vast majority simply can't see it for now. Last edited by TomcatViP; 05-18-2012 at 11:09 PM. |
#6
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I noticed it from the start. Always wondered why my hurricane falls out of the sky yet the spit flies on. i don't even touch the caine' anymore because it's just so much worse and there's no reason to fly it since the spit can out turn, out climb, and out run it. Seems to be like the same with the G.50. Sure, the G.50 was a so-so aircraft but in the turning furballs we have now it should excel. I've read reports that Ace pilots sometimes fought to a draw in Hurricanes and G.50's in the few times the Slow G.50's got into the mix.
right now Im thinking I'm going to be forced to fly the Me-109 in Bnz tactics, or just keep my canopy open in the G.50 at all times since I know i'm going to die. Might as well get a extra 300 and a pistol. Might have a better chance to stay with the spits in a turn. |
#7
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You might want to try the same approach rather than label players as being 'shameless' and making daft and innapropriate analogies! Sadly, we have read your anti Spit rhetoric to the point where it becomes rather tedious.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 05-19-2012 at 12:57 AM. |
#8
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#9
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G.50 sucked. I don't even know why its in this game. It flew its first and pretty much only sortie on what most historians class as the very last day of BoB.
For this theatre, what a waste of time. |
#10
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The Bristol F2B is probably the most similar to a Cliffs of Dover aircraft, but of course it's a good deal slower! But anyway, Cliffs of Dover is a fine combat flight sim. Sure we all have issues with the FMs, but I'd say it's in a far more subtle way than what you've been suggesting. See this thread. Why not turn up? http://forum.1cpublishing.eu/showthread.php?t=32134 |
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