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#121
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I've noticed while flying the He-111 and Stuka that some cockpit textures as well as external skin textures are low resolution when below 1000m, when you exceed 1000m of elevation the high resolution textures kick in.
Last night I did a dive bomb attack with a Stuka and noticed the low resolution textures had come back when I pulled out of my dive. |
#122
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![]() The only reason i'm not flying the Blenheim more is that i'm making up for lost time with the Ju88. Previously my CPU would occasionally overheat and force a full PC reboot, but with the 88 it happened each and every time. Now that the new patch gives slightly lower CPU loads my temps are nice and cool and i can fly the 88, so i'm focusing on that one for a while. ![]() Quote:
What you are describing to me sounds similar. Not enough memory to load everything at the detail settings you choose, but as soon as you climb a bit and the ground LOD transition kicks into effect some resources are freed to load up your cockpit textures. As soon as you dive below that altitude the ground loads again at increased detail, it's out of resources again and the cockpit textures drop in detail to compensate. Last edited by Blackdog_kt; 05-14-2012 at 08:27 PM. |
#123
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HI all i fly few hours on ATAG and is better but DEVS pls is so hard to fix BF-109 landing gear open bug its really shame when u fight whit 109 and u see so he have gear landing open at 5000ft
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#124
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There are many others:
- DM bugs - glycol leak casue no damage, sometimes 109 blow up (visual effect) and still normaly flying - probalby many others + visual bugs after damage plane in cocpit - very low FPS at maximum zoom over land during online dogfight with other planes - still there are occasionaly CTDs - FM and performacne bugs - there are a lot of them ( wrong maximum engine settings, wrong performacne, wrong working slats, hard spins in 109s, strange controls responsive expecially rudder etc.) |
#125
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About the explosions. They are from fuel tanks. If only one fuel tank 'exploded', there may be another un-punctured one to keep the plane flying. I have no idea why 109 light up so easily though... |
#126
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This still exists, happens when aircraft takes hits and canopy becomes dirty by smoke, low resolution and extra stick.
![]() Another thing is the com from ground control RAF he says bearing ninety instead of zero-nine-zero which is better to understand.
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Intel i7 970 6x3.2 ASUS Sabertooth X58 ASUS GTX580 Corsair 12GB 1600 Mhz OZC SSD 120GB Last edited by Bloblast; 05-14-2012 at 10:15 PM. |
#127
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Yes, there seems to be something similar going on here:
![]() As soon as the wing fell off:
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#128
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If that's not what this is, then seriously make that explosion graphic smaller because nothing should keep flying just fine after the thing that we see right now.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#129
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Is anyone else not getting smoke from aircraft at all after the fix? I swear they made it impossible to light engines on fire, or maybe they are, and the smoke isn't rendering at all?
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
#130
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For the Spit IIa I noticed when my elevator controls got damaged and was unable to use them i could still use the trim to control them. Im not 100% if this is a bug or if in real life they had separate control rods for the trim?
Havnt tested this for any other controls or planes yet.
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Intel i486DX2 66mhz Diamond Stealth Video S3 Vesa IDE ultra ata 66 1.6GB 16MB 30-pin simm 4x cd-rom Sound Blaster 16 3.5' Floppy Drive MS-DOS 6.22 w/ windows 3.11 |
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