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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 05-13-2012, 10:42 PM
IvanK IvanK is offline
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"Should be possible to fly up to 30 minutes at + 9lbs and 2850 RPM. Actually it is not possible to fly even at +6 1/2 lbs at 2850 RPMs for 30 minutes."

Well sort of. 30 mins is a general limit. As to be able to actually do it is subject to Oil temp and Coolant limits staying within limits.

It seems the real issue in CLOD with the Merlins is keeping Oil temp below 95C. If you do this then generally there is not an issue. Go over 85C and the windscreen gets oily quickly.

The Source Document (AP 1565B) is RAF Pilots notes for the Spitfire II
  #2  
Old 05-14-2012, 12:12 AM
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Crumpp Crumpp is offline
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LMAO, It is very realistic to use a climb rating for cruising.

  #3  
Old 05-14-2012, 11:10 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by IvanK View Post
The Source Document (AP 1565B) is RAF Pilots notes for the Spitfire II
...and the date of publishing? NM, I found it July 1940.

http://www.scribd.com/doc/46069063/1...e-II-Aeroplane

Quote:
Originally Posted by Kwiatek View Post
There is definilty bug in SPitfire MK II engine.

According to manual Spit MK II should have power settings:

- climbing power (30 minutes) - +9 lbs at 2850 RPMs
- max all level (5 minutes) - 9 lbs at 3000 RPMs

In Clod there is engine broken after flying at +6 1/2lbs at 2850 RPMs after ab. 10-15 minutes continous flying

If you apply +9 lbs at 2850 RPMs you could fly ab. 2-3 minutes then engine broke.

It is not correct that you cant even fly 30 minutes at 6 1/2 lbs 2850 RPMs if you should be able to fly such time with +9lbs 2850 RPMs.

Other hand Bf 109 E could fly all time at 1.35 Ata power settings without problem if it was only 5-minutes emergency power.



Last edited by 5./JG27.Farber; 05-14-2012 at 11:20 AM.
  #4  
Old 05-12-2012, 10:55 AM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by ReconNZ View Post
Why play red at all?

I was just in a dog fight online in a IIa getting boomed and zoomed by a 109 - he had 30 - 40% more lift and speed on me on every sweep past and he just flew away from me everytime.
I do not understand what the further questions? It is surprising that the plane will win the combat, who has advantage at start? Do you think it would be good if the plane with initial disadvantage can shoot down the other aircraft without any problems? What would you need? Rocket? Rechargable shield? Laser gun?
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Last edited by VO101_Tom; 05-12-2012 at 11:06 AM.
  #5  
Old 05-12-2012, 11:41 AM
ATAG_Septic ATAG_Septic is offline
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Default Seems more balanced

Hi Chaps,

I have found the Spit IIa to be competitive with the 109. I have achieved a couple of kills and survived a couple more lengthy encounters. I have been able to make a sustained turn inside the 109 but only just. It surprised me how willingly the 109s have entered a turn fight but I'm no expert and it could have been the best tactic under the specific circumstances. I don't know whether these were experienced players.

I hesitate to mention this as I really enjoy the IIa but it seems a bit of a gift that I can fly with boost on all the time at 100% throttle. It seems to be about 8lbs boost. As long as revs are kept a little lower than maximum using prop-pitch and rads are open it will not overheat. I can achieve and maintain 280 mph low and sustain a turn at around 200mph for as long as my patience lasts.

Why have the realism fans not jumped up and down at this? Or am I completely wrong and I should be able to fly with the throttle through the gate all the time?

I really have no agenda to support here, it's merely subjective observation. I hope there is some balance possible, and there seems some currently between the 109E4 and SpitIIa.

Cheers,

Septic.

Last edited by ATAG_Septic; 05-12-2012 at 11:44 AM.
  #6  
Old 05-12-2012, 11:47 AM
notafinger! notafinger! is offline
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I would like to see more balance in the FM's as well with each of 3 main single engines having defined strengths & weaknesses. It's not possible to get 100% realism in the FM's but something that feels believable (i.e. fits the historical narrative of BoB) and is balanced is possible.
  #7  
Old 05-12-2012, 11:58 AM
FS~Phat FS~Phat is offline
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Quote:
Originally Posted by ATAG_Septic View Post
Hi Chaps,

I have found the Spit IIa to be competitive with the 109. I have achieved a couple of kills and survived a couple more lengthy encounters. I have been able to make a sustained turn inside the 109 but only just. It surprised me how willingly the 109s have entered a turn fight but I'm no expert and it could have been the best tactic under the specific circumstances. I don't know whether these were experienced players.

I hesitate to mention this as I really enjoy the IIa but it seems a bit of a gift that I can fly with boost on all the time at 100% throttle. It seems to be about 8lbs boost. As long as revs are kept a little lower than maximum using prop-pitch and rads are open it will not overheat. I can achieve and maintain 280 mph low and sustain a turn at around 200mph for as long as my patience lasts.

Why have the realism fans not jumped up and down at this? Or am I completely wrong and I should be able to fly with the throttle through the gate all the time?

I really have no agenda to support here, it's merely subjective observation. I hope there is some balance possible, and there seems some currently between the 109E4 and SpitIIa.

Cheers,

Septic.
I have had exhaust manifold failure from sustained 3000RPM at 8lbs boost in the Spit IIA a few times. This was above 5000ft though so Im not sure what would happen down lower.
  #8  
Old 05-12-2012, 01:36 PM
ATAG_Septic ATAG_Septic is offline
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Quote:
Originally Posted by FS~Phat View Post
I have had exhaust manifold failure from sustained 3000RPM at 8lbs boost in the Spit IIA a few times. This was above 5000ft though so Im not sure what would happen down lower.
I do need to reduce the rpm at full boost (with pitch not throttle) or the engine is damaged within minutes but around 2700rpm can be sustained indefinitely with rads open.

I enjoy having to manage the aircraft in combat and would prefer if more management was needed on both 109 and Spit. The E4 is, for me, too easy in terms of engine and flight management.

Cheers,

Septic.
  #9  
Old 05-12-2012, 01:47 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by ATAG_Septic View Post
I do need to reduce the rpm at full boost (with pitch not throttle) or the engine is damaged within minutes but around 2700rpm can be sustained indefinitely with rads open.

I enjoy having to manage the aircraft in combat and would prefer if more management was needed on both 109 and Spit. The E4 is, for me, too easy in terms of engine and flight management.

Cheers,

Septic.
Agreed, you should get a benefit from using the manual prop pitch.
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  #10  
Old 05-12-2012, 01:47 PM
Ze-Jamz Ze-Jamz is offline
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Your see hardly any advantage using boost and then cause loads of drag with rads open..

To the OP... get more lessons then
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