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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
#1
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What the title says. It is not mentioned in the patch release notes, and it certainly doesn't work on my setup, but I've noticed reports in the forum that it does actually work
![]() Also, I remember reading somewhere that we'd have AA with the new graphic engine. If it does actually work, can someone please describe how they got it to work? I've tried both in-game settings (1x, 2x, 4x, 8x, none of them works), and nvidia driver settings. I'm using the FXAA injector (or whatever it's called) to get post AA effect. With it turned off, I have zero AA, regardless of in-game / driver configuration. Any ideas? My box: win 7 64, 8 GB ram, i7 870, GTX 460 1 GB |
#2
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AA is pretty similar to the state of the sim before the patch. It has an effect but just on a few things while others (like wires) are not affected. I assume that is why there are so many different opinions on the topic out there. From my standpoint it is clearly broken since a lot of things are not affected by AA which really hinders image quality a lot.
Alexander |
#3
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Hmmm. It doesn't work for cockpit objects, and it doesn't work for external view objekts (aircrafts and antennas). I guess the new engine will not have AA either. Good to know.
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#4
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if i set 2xAA i get smoth cockpits. it doesnt do much for extenral views or the envyronment , but cockpits dotn have aliasing at all.
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#5
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Very uncomfortable having a Lurker around.
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#6
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Alexander |
#7
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I really hope proper implementation of AA and AF is a priority, especially for ATI users that have no real alternative except the FXAA injection. Better than nothing yes, but until the dreadful jaggies and hideous shimmering are addressed the sim will always be an ugly duckling IMO.
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#8
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As far as im concerned, im satisfied with the current AA inside te pit. but waht suits me, may not suit other people at all. |
#9
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The question remains tho: how come we still do not have proper AA now that we have a new graphic engine? |
#10
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As far as I know it was said some time ago, that AA will be added after the new graphics engine is working fine. So it probably will take some time.
Best regards, Alexander |
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