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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Forget it. Doesnt work. Single players ok but MP is porked. - READ WHOLE POST.
Ok due to the patch I was having lock ups and CTD's every 10 mins... It was unplayable. Ok here is how I fixed my game. DO NOT START THE GAME UNTIL YOU HAVE FINISHED!
My game now works flawlessly at 60 fps - Avg, min and max. Ive just loaded a single mission with collisions off and let the plane bounce around for an hour. Came back its still working. CEM was off also, so maybe this is a bug I might encounter later. Heres the bad news - you will have to remapp all controls... ![]() Im running an 4.2Ghz ASUS processor with 8Gb DDR 3 ramm, Asus EAH HD 6850, Win7 64 bit, TrackIR, Latest AMD drivers. Last edited by 5./JG27.Farber; 05-07-2012 at 06:26 PM. |
#2
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[BOB]
EpilepsyFilter=0 [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1920 height=1080 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=1 Frequency=60 StereoMode=0 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host= port=27016 [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 [rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=3 TexFlags.PolygonStipple=0 Shadows=0 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=1 LandShading=0 LandDetails=1 Sky=3 Forest=1 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=1 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=-1 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=1 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=0 MeshStatics=1 MeshStaticsDetail=1 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 TexFlags.SSAO=0 TexFlags.VSync=1 TexFlags.FastTransparency=1 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=5 vgMusic=15 vgVoice=12[/CODE] |
#3
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Why do you have to remap all controls?
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#4
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because they will be gone...
![]() They are in the Steam cloud. |
#5
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Unless you're clever and saved the controls to specific files (i.e. I have a specific control file for flying the Bf 109 and one for the Ju 87), copied those to another folder and then reinalled it.
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#6
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My cloud and Sync have always been off and I have still kept my controls after a file check and cache clean |
#7
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There are on your system. Mine were over written. I think they are in the confuser file. Just make a backup.
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#8
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Controls are stored in confUser.ini IIRC but I save them as a different file for backup. It is also possible to back up the whole Documents\1C SoftClub\il-2 sturmovik cliffs of dover folder before reinstall.
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#9
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Farber: Can you please provide an md5 or sha1 checksum for the archive you downloaded?
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#10
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Well I must be the only one that doesn't lose them then..Id only lose them if i uninstalled the game totaly
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