Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 05-06-2012, 09:53 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by outer beacon View Post
Fair point, but how is it that 1C can't write software that runs equally well on recommended spec machines? Lots of other developers manage it quite well.

Beta patch it may be, but unfortunately it appears for most to be a step backwards. I am having more CTD now than I was was pre patch.
Remember this post.. a few years from now.. when you ask yourself why no one is making games (flight sims) for PCs anymore and the only games (flight sims) you can by are for the X-Box and are dumbed down for the X-Box masses

Because it is attitudes like that which will make that day come sooner than later
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #32  
Old 05-06-2012, 10:04 PM
Trumper Trumper is offline
Approved Member
 
Join Date: Jul 2010
Posts: 461
Default

Quote:
Originally Posted by Jaws2002 View Post
With this game looking worse and worse from patch to patch, it's actually encuraging for other companies to get into ww2 combat flight siming.
Before the CLOD release, everyone, including other companies, were aware of the very high standards products released by Maddox Games and didn't risk getting into competition with them. Maddox Games had the market cornered.
Fast forward one year. Now everyone out there knows this team is a shadow of the powerhouse it once was, so I'm sure others will get into this genere and compete for all this honest and loyal customers.

Competition is the soul of progress. Bring it.
Agreed BUT the competition will also know how hard it is to get up to the high bar and they may leave things short but working which we the consumers may have to decide on.
You can have a sim of less quality working or wait for Clod which may be a while yet.
Graphics will improve in time as advances are made but will the research into accuracy follow or will they settle for arcade sell = high numbers.
  #33  
Old 05-06-2012, 10:09 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

I'm also trying to preserve judgment until the final release version of the patch is out but here it is, pop-up clouds, a myriad of new graphical bugs, FM fixes that are not really fixed (G.50 over 3000 meters is still a brick with decreasing performance), a.i fixes that are not really fixed (wingmen still doing yarn old seppuku) just to mention a few I've noticed myself.

I still have hope the final version will be better. Still though:
"Clouds cause constant FPS drop; grass and trees cause hick-ups. A few extra days of work for this, a few days for grass, few days for clouds, we felt that we could start open testing the patch without waiting for these changes."

After over half a year waiting for this, those words just makes me go
__________________
  #34  
Old 05-06-2012, 10:10 PM
CaptainDoggles's Avatar
CaptainDoggles CaptainDoggles is offline
Approved Member
 
Join Date: Jun 2011
Posts: 1,198
Default

Quote:
Originally Posted by Trumper View Post
You can have a sim of less quality working or wait for Clod which may be a while yet.
I don't believe that those are the only choices.

It's clear to those of us who retain objective viewpoints that the sim has been bungled on a massive scale (and no, Tagert, I'm not crying because I don't realize this is a beta patch).
  #35  
Old 05-06-2012, 10:14 PM
carguy_ carguy_ is offline
Approved Member
 
Join Date: Oct 2007
Location: optimist
Posts: 647
Default

Quote:
Originally Posted by fruitbat View Post
From my point of view, i could live with everything else if the fm's were good, but they seem to be going backwards
Well you should see how many times that has been said about IL2 Sturmovik in the past. It seems simple but obviously is not. Knowing the exact way the game code reacts to FM changes is the key to understanding why they never can get it right. Despite all the graphs and other data available.

I can assure you that in DM/FM field it will go back and forth if the sim keeps going.
  #36  
Old 05-06-2012, 10:20 PM
carguy_ carguy_ is offline
Approved Member
 
Join Date: Oct 2007
Location: optimist
Posts: 647
Default

Quote:
Originally Posted by Trumper View Post
Graphics will improve in time as advances are made but will the research into accuracy follow or will they settle for arcade sell = high numbers.
That is ever questionable.

I don`t think that anyone that knows something about Soviet planes would deny that most of them have been modeled in IL2 in the more say "optimistic" way. Soviet airforce didn`t lose hundrets of aircraft just to inexperienced pilots, and that is what IL2 makes you think.
Proves that the Russian market has a big unfluence on what Oleg did to the FM.

Translating that for other markets, I think that in some more popular MMO arcade sims the P-51, the Spitfire and the FW190 are bound to be made by according to certain "selling" points : easy controls, superior performance to most opponents, no construction related faults.
  #37  
Old 05-06-2012, 10:20 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by carguy_ View Post
Well you should see how many times that has been said about IL2 Sturmovik in the past. It seems simple but obviously is not. Knowing the exact way the game code reacts to FM changes is the key to understanding why they never can get it right. Despite all the graphs and other data available.

I can assure you that in DM/FM field it will go back and forth if the sim keeps going.
Well that's a fact, those debates will never end and most sane people of the fan base ignores them, still it would be nice if the devs could -over a year after release- get the basics done, e.g working a.i commands down. I'm primarily an offliner and that there -not performance issues or CTD's mind you- is one of my biggest gripes with this game.
__________________
  #38  
Old 05-06-2012, 10:25 PM
carguy_ carguy_ is offline
Approved Member
 
Join Date: Oct 2007
Location: optimist
Posts: 647
Default

Quote:
Originally Posted by Tree_UK View Post
lol, great post, what do you think we have all being doing for the last 15 months then Ace, sitting on our thumbs?? No of course not we have been reporting every bug that this excuse for a flight sim as. And yet the patch's continually make things worse for a large majority of us, lets face it this dev team is stuck in a rut, they haven't the skills to fix this broken title. One step forward 2 steps back. They have lost the faith of their customers with BS and sloppy work.
Maybe you should only speak for yourself. Because if you want another monthly ban then I`ll help you regaining it.
  #39  
Old 05-06-2012, 10:27 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by Tree_UK View Post
great post
Agreed 100%
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #40  
Old 05-06-2012, 10:34 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
Agreed 100%
Aaah, Ace, still the undisputed master of quotes I see. I bow to you sir.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.