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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 05-05-2012, 10:40 AM
Ataros Ataros is offline
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Last summer Luthier mentioned they hired a specialist in human animation. Hope he is still there and kicking
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  #12  
Old 05-05-2012, 10:42 AM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Duke88 View Post
The pilot model there isn't in the cockpit. You can see the arms and the belts of the paracute only during the bailing out... So, if it isn't a problem, why they haven't put this animation after a year from release?
Sorry, but we have the windmills that rotate under wind effects and we can't see this simple animation in our simulator (if I can call in this way)?

Yeah, the priorities are other, but they cannot promise things unrealizable for them. But I don't want open a new polemic, it isn't my intention, I want to be clear. :9

DCS: P-51D is a Beta yet because it was released about 5 days ago, but for many reasons, it is better than IL-2 Cliffs of Dover. Yes, it is only a plane, but I think this product deserves attention just like other DCS products (not Flamming Cliffs, I find this one too much arcade)...

In conditions of inverted flight, or spin, sincerly I've not tried the bailing out yet. If I have some news I will post that here!
The only problem with this sim is that I am still looking for information about what it is about. Below is a list of questions hopefully someone can answer.

1) What planes are you up against in single player mode?
2) Are there any bomber escorts?
3) Are the ground targets all WorldWar 2 models?
4) Can you make your own battles?
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  #13  
Old 05-05-2012, 10:53 AM
Sternjaeger II Sternjaeger II is offline
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wow, DCS Mustang's canopy is powered by rocket fairies..

The canopy release mechanism doesn't shoot it in the air like that, it's just a spring release, the slipstream does the rest.
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  #14  
Old 05-05-2012, 11:18 AM
Duke88 Duke88 is offline
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Quote:
Originally Posted by PotNoodles View Post
The only problem with this sim is that I am still looking for information about what it is about. Below is a list of questions hopefully someone can answer.

1) What planes are you up against in single player mode?
2) Are there any bomber escorts?
3) Are the ground targets all WorldWar 2 models?
4) Can you make your own battles?
I answer at your questions posting two string of the DCS FAQs:

Q: How is the P-51 supposed to fit into DCS? This makes no sense to me.
A: DCS is an open simulation environment, not confined to any one era, level of fidelity, or 1st party development. In the future ED and 3rd parties may add all sorts of different units ranging from gliders to X-51s.

Q: How is a P-51 supposed to fight in a modern Georgian war against modern aircraft and air defense systems?
A: It simply does not need to. It is up to the mission designer to put what units he or she wishes into the mission.

Prabably in future we will see other aircrafts and veicles. For now you can fly the missions in single player with the Mustang and you can use a easy mission builder to create your personal missions.
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  #15  
Old 05-05-2012, 11:41 AM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Duke88 View Post
I answer at your questions posting two string of the DCS FAQs:

Q: How is the P-51 supposed to fit into DCS? This makes no sense to me.
A: DCS is an open simulation environment, not confined to any one era, level of fidelity, or 1st party development. In the future ED and 3rd parties may add all sorts of different units ranging from gliders to X-51s.

Q: How is a P-51 supposed to fight in a modern Georgian war against modern aircraft and air defense systems?
A: It simply does not need to. It is up to the mission designer to put what units he or she wishes into the mission.

Prabably in future we will see other aircrafts and veicles. For now you can fly the missions in single player with the Mustang and you can use a easy mission builder to create your personal missions.
Thanks for the reply. You state that you can use a easy mission editor to build and create missions, but what models are there to choose from World War 2? I wouldn't like to be up against modern APC etc. I just need to know if there are any models from World War 2 I can build my missions around.
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  #16  
Old 05-05-2012, 12:12 PM
Strike Strike is offline
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Regarding the bail out animations in IL-2

Bailout is already more immersive than 1946 in the manner that you need two steps to perform a bailout, 1 : Open/Jettison canopy, 2: Bail out.

I think one thing that would make the bailout more immersive to me right now is if the pilot wasn't in a spread-eagle stance, but rather a more tumbling fashion. Like a bag of potatoes just tumbling through the air. The spread eagle just looks like a rotating skydiver. Skydivers and bailed out crew are not the same :p If I am not mistaking, the harness of the chute is so tight, a pilot can't actually fully stretch out. At least that is the case with modern day ejection seat harnesses. Last thing pilot does is fasten his harness properly before climbing into the cockpit, because it cripples him from moving properly.
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  #17  
Old 05-05-2012, 12:24 PM
159th_Jester 159th_Jester is offline
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I can concur with you Strike.

When I was a teenager I was in the Air Training Corps a flew a few times in air experience flights in the old DeHavilland Chipmunk which had the bucket seat set up where you are sitting on your parachute once in the aircraft. The parachute harness made it impossible to stand up straight.
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  #18  
Old 05-05-2012, 01:32 PM
Duke88 Duke88 is offline
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Quote:
Originally Posted by PotNoodles View Post
Thanks for the reply. You state that you can use a easy mission editor to build and create missions, but what models are there to choose from World War 2? I wouldn't like to be up against modern APC etc. I just need to know if there are any models from World War 2 I can build my missions around.
ED developers are using a new tipology of development: they want make DCS an open simulator and they want give at the modders the opportunity to create new aircraft models, ship models or ground models.
With this idea is coming up DCS world, a platform where the flight simmers can play together online with every ED products like A-10, Ka-50, Mustang, Flamming Cliffs 3, the next Mig-21 and all future aircrafts or veicles (with their "Combined Arms" (another product) probably we will see a virtual world like Arma II, where pilots can cooperate with ground units).

ED doesn't want create a WW2 Sim, but with the help of 3rd party developer maybe we will see other WW2 aircrafts or ground veicles.

For example, the first aircraft developed by 3rd party is the Mig-21. You can see it here: http://forums.eagle.ru/showthread.php?t=87621

Maybe I'm really OT now...
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  #19  
Old 05-05-2012, 01:52 PM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Duke88 View Post
ED developers are using a new tipology of development: they want make DCS an open simulator and they want give at the modders the opportunity to create new aircraft models, ship models or ground models.
With this idea is coming up DCS world, a platform where the flight simmers can play together online with every ED products like A-10, Ka-50, Mustang, Flamming Cliffs 3, the next Mig-21 and all future aircrafts or veicles (with their "Combined Arms" (another product) probably we will see a virtual world like Arma II, where pilots can cooperate with ground units).

ED doesn't want create a WW2 Sim, but with the help of 3rd party developer maybe we will see other WW2 aircrafts or ground veicles.

For example, the first aircraft developed by 3rd party is the Mig-21. You can see it here: http://forums.eagle.ru/showthread.php?t=87621

Maybe I'm really OT now...
I have just looked at there site and I read this >>

>> A powerful yet easy-to-use mission editor allows you to create your own missions and campaigns. A one-click Mission Generator also allows you to instantly create battles as small or large as you wish.<<

So I am right in thinking that you will be up against modern warfare? If that's the case how are you suppose to survive in these one click mission generators? Not sure I can buy a game on the hope that someone out there will build World War 2 models and weapons.. Wouldn't that be a bit like waiting for the patch in this game, it will be months or even years away.
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  #20  
Old 05-05-2012, 04:28 PM
mcmatt mcmatt is offline
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When I bought COD I've expected something like DCS: P51d is. In beta state it's stable, flight sensation is exceptional. With my PC I can get decent FPS and flying experience, which is not a case with COD.
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