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  #1  
Old 05-04-2012, 04:13 PM
BlackBerry BlackBerry is offline
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Quote:
Originally Posted by FC99 View Post
Acceleration rate in dive is product of thrust, gravity and drag. Same equations are used no matter the plane attitude. Gravity is the same in the game no matter what the plane is doing. Thrust and drag are inside reasonable margins under level flights and climbs so there is no reason to believe that they are wrong during dive, especially during the initial phase.



We could but we prefer to have FM as realistic as possible.
especially during the initial phase.............

I have a question, does bf109g6as outdive spitfire IX or fw190A8 during the initial phase in 4.11m?
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  #2  
Old 05-04-2012, 04:26 PM
BlackBerry BlackBerry is offline
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Default Is this data correct in 4.11m?

Bf-109-G2
[Mass] kg
Empty 2320.0
TakeOff 2830.0

[Squares] m^2
Wing 16.16
Aileron 1.02
Flap 2.00
Stabilizer 1.90
Elevator 1.20
Keel 0.70
Rudder 1.10

[Polares]
lineCyCoeff 0.094
Cy0_0 0.15.............................................. .
AOACritH_0 21.0............................................
AOACritL_0 -16.0...........................................
CyCritH_0 1.48.............................................. .
CyCritL_0 -1.0230048.....................................
CxMin_0 0.027............................................. ..
parabCxCoeff_0 6.7E-4....................................

Spitfire.LF.IXC
[Mass]
Empty 2650.0
TakeOff 3300.0

[Squares]
Wing 19.0
Aileron 1.32
Flap 2.125
Stabilizer 1.90
Elevator 1.20
Keel 0.85
Rudder 1.10

[Polares]
lineCyCoeff 0.092
AOAMinCx_Shift 0.0
Cy0_0 0.1
AOACritH_0 16.0
AOACritL_0 -17.0
CyCritH_0 1.4
CyCritL_0 -0.7
CxMin_0 0.0232
parabCxCoeff_0 5.4E-4


P-47D-27
[Mass]
Empty 4630.0
TakeOff 6583.0

[Squares]
Wing 25.87
Aileron 1.45
Flap 2.76
Stabilizer 3.50
Elevator 2.05
Keel 1.30
Rudder 1.10

[Polares]
lineCyCoeff 0.092
AOAMinCx_Shift 0.9
Cy0_0 0.17
AOACritH_0 16.0
AOACritL_0 -15.0
CyCritH_0 1.25
CyCritL_0 -0.8
CxMin_0 0.0256
parabCxCoeff_0 4.8E-4


Bf-109G-2 = 0.027 * 16.16 = 0.43632
Spitfire.LF.IXC = 0.0232 * 19.0 = 0.4408
P-47D-27 = 0.0256 * 25.87 = 0.662272


Bf-109G-2
0.43632/2830 = 1.5417667844522968197879858657244e-4

Spitfire.LF.IXC
0.4408/3300 = 1.3357575757575757575757575757576e-4

P-47D-27
0.662272/6583 = 1.0060337232264924806319307306699e-4
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  #3  
Old 05-05-2012, 10:45 PM
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Crumpp Crumpp is offline
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Quote:
JtD says:

Because in game, g applies the same to all aircraft. Just like in real life.
Tell me you don't touch any of the flight models.....

Excess thrust......not the same!

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