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#411
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105. Ricochets off ground (and possibly off armour)
Many thanks TD for all your effort! Last edited by Blaf; 05-03-2012 at 02:04 PM. |
#412
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106. Can have a new otpion to put water=4 (if include in the patch). http://www.sas1946.com/main/index.php?topic=15180.0 and plz add more option in the graphic option like COD. forest=good, cloud=good, visibility=big, etc.
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#413
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add all a6m and me109 variants and raf, finland, raaf, nl, rnzaf, france, ussr, slovakia and hungary bomber campaign
Last edited by shelby; 05-05-2012 at 09:42 AM. |
#414
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107: Get rid of the stupid cartoon bubbles in arcade mode. Arcade mode can be useful for checking on hit accuracy, but those comments are useless. Make it an option: Arcade=0,1,2?
108: Wingman commands in the controls menu so we can assign them to joystick. Cloyd Last edited by Cloyd; 05-04-2012 at 11:40 PM. |
#415
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109: Turret gunner should pause for few secs when changing magazine.
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#416
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110. French tanks, like the Char B, the game lacks French tanks anyway
111. Any French warships that we can add for 4.12 ? 112. We should have the country "Vichy France" as it should be on the Blue side so we don't have to make any skins for the vichy French planes 113. I think we should have a command in the control tower part where if a pilot gets lost, maybe the home base can guide the pilot back to the waypoint. 114. Fix the NTRK track format 115. maybe more luft 46 aircraft ? Last edited by Ace1staller; 05-04-2012 at 09:17 PM. Reason: fixing the post |
#417
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116: Get rid of, or make a conf.ini option, the "MISSION OVER/COMPLETE" hud message. God, I hope that's not hardcoded in...
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#418
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Hi! great patch TD! im sure it will only get better
![]() i know that these issues have been asked mny times, but IMO are "minor" things that can improbe the experience greatly in any aircraft and any scenario 117: please Mute the engines of near aircraft when you are in cockpit (its not too "realistic" to hear other aircraft engine from inside the cockpit unless you are REALLY close -10 meters and even then is extremely difficult) 118; ability to drop the bombs one by one instead of pairs (theres a mod for that in the up forum http://ultrapack.il2war.com/index.php/topic,2359.0.html) fantasy desires not really importnt 119: please make heavy flak visible at high distance (now the "little clouds" of heavy flak dissapear very near) ![]() 120; i dont know if im correct in this one , but if you can make the light AA tracers "intermitent" intead of a stream of lasers like they are now it would be great, it look a little artificial to look the light aa firing, i have the sensation that the tracers are not that close , instead i think that are more common bullets between the tracers. obiously im not sure about this i never fired a ww2 AA light gun S Thanks for the great work! Last edited by chantaje; 05-05-2012 at 01:35 PM. |
#419
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(cough cough...) FFB (cough ..cough ...cough) WIN/ALT TAB Key. (cough ... cough cough...... cough) dissappears....
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#420
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What does wide-screen support actually mean? AFAIK, this can be set in the config.ini, so it is supported, isn't it?
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