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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #261  
Old 05-02-2012, 02:48 PM
Insuber Insuber is offline
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Originally Posted by Redroach View Post
Yeah, I appreciate those moments - I really do! However, I just can't even share my joy with my wingmen, let alone ground stations. This complete lack of radio communication is THE thorn in the side for me. I mean, this rather trivial problem existed from the start and is still un-fixed and that is far beyond my efforts of patience and calmness.
I could look over most of the bugs quite easily, if that ONE problem would be taken care of.

As has been said many times, this game has a lot of potential and I fully concur with that. CoD is a shining star in terms of potential - however, you all know where we're stuck at (I'm pretty sure that the guy with the vision was/is Oleg, btw).
And the way the "dev team" handles this potential, blatantly throwing away most of it, makes me sad and angry. And angry and sad.
I'd bet on the patch arriving no earlier than 6-8 weeks before the release of the Addon. You know why...

You are right about your frustration, but I always consider that it's a small team with a huge task. I will not repeat my opinion here about Oleg/the team/the mistakes, because I risk another penalty for "spreading false information" .... In my post I was however speaking about online experience, where communication with your wingman is done via TeamSpeak. The game shines online.

Offline is broken ATM.

Cheers!
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  #262  
Old 05-02-2012, 03:04 PM
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ElAurens ElAurens is offline
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Originally Posted by TUSA/TX-Gunslinger View Post
There are a ton of quiet people who come here every week to check.

A lot of us. Soon, I think.
Out of all the folks that I flew IL2 with, and there were a lot of us, only myself and one or two others bother to come here, even just to have a peek.

Those of us who post here, myself included, are the tiniest minority of players.

Most of my Pig buddies have truly given up on the sim. They all see the potential here, but the majority think it will never be fixed, nor will there be a sequel. Most think that 1C will shortly pull the plug as the funding is certainly not infinite.

I don't agree, but lots of people on the outside now feel this way.

I hope Luthier and team prove them wrong, and moreover, I hope they can do so quickly, as the clock is ticking on peoples patience.
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  #263  
Old 05-02-2012, 03:16 PM
=FI=Scott =FI=Scott is offline
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Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.

I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.
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  #264  
Old 05-02-2012, 03:32 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by =FI=Scott View Post
Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.

I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.
The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down!
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  #265  
Old 05-02-2012, 04:07 PM
Damixu Damixu is offline
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It's a good thing they have spotted the bugs and crushing them as we speak. I myself I'm looking forward to see the bright future of this long lasting series of aviation simulation par none. I barely can wait to have the next sequel on the eastern front airplanes... My small wish is to include the Finnish Winter War and the Continuation War scenes and planes to the set please.

Thank you 1C, keep up the good work!
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  #266  
Old 05-02-2012, 04:20 PM
jimson8 jimson8 is offline
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Originally Posted by jibo View Post
I surmise there is a lot of players hidden in the background waiting for the multiplayer to be stable.
Add me to that list. I am waiting to see if the game becomes playable on less than several thousand dollar machines.

I am running an mildly overclocked E8500 with a geforce460, 8g ram on win7 64.

If it ever looks like it will be playable on my rig I'll immediately buy it. If not I'll wait until I upgrade to a quad core.

By the time I do that, we will know if this thing is ever going to fly or not.
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  #267  
Old 05-02-2012, 04:42 PM
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ElAurens ElAurens is offline
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I'm running a mildly OC'd E8500 with a GTX 570. Frame rates were never an issue (except in the presance of smoke effects), the problem is being dropped to the desktop because ot the launcher.exe problem every half an hour or so. (Much less time if flights of bombers are close by).
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  #268  
Old 05-02-2012, 05:01 PM
SEE SEE is offline
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I am confident that the issues identified will be solved. The sequel (BoM) is the driving force to have this new engine functional and CloD is the benefactor - releasing it with problems would be a mistake.

As for 'pulling the plug', I am sure I read that the 'state' helps with financial support/investment for companies like MG (or something similar). I could be wrong but, either way, don't be too pessemistic.
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  #269  
Old 05-02-2012, 05:48 PM
MegOhm MegOhm is offline
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Originally Posted by SEE View Post
I am confident that the issues identified will be solved. The sequel (BoM) is the driving force to have this new engine functional and CloD is the benefactor - releasing it with problems would be a mistake.

As for 'pulling the plug', I am sure I read that the 'state' helps with financial support/investment for companies like MG (or something similar). I could be wrong but, either way, don't be too pessemistic.
Confidence wanes and frustration grows for many...alot are tired of the disappointment...


Meanwhile, the Mustang Beta is out and is way too much fun...a great distraction to help forget about this for awhile... so you think you are good SIM Pilots? This Mustang will humble you... but be sure to turn off rudder assist and place TO assist slider to zero to see where you really are... If you like or want a challenge...give it a shot...

Maybe CLOD will be viable sometime this year...here's hoping for that!!!!
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  #270  
Old 05-02-2012, 06:36 PM
No601_Swallow No601_Swallow is offline
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Originally Posted by ElAurens View Post
Out of all the folks that I flew IL2 with, and there were a lot of us, only myself and one or two others bother to come here, even just to have a peek.

Those of us who post here, myself included, are the tiniest minority of players.

Most of my Pig buddies have truly given up on the sim. They all see the potential here, but the majority think it will never be fixed, nor will there be a sequel. Most think that 1C will shortly pull the plug as the funding is certainly not infinite.

I don't agree, but lots of people on the outside now feel this way.

I hope Luthier and team prove them wrong, and moreover, I hope they can do so quickly, as the clock is ticking on peoples patience.
This is pretty much my feeling. From my Sqn (Tangmere Pilots), most of us got the collector's edition on the day of release. For one crazy day, many of us even posted pics of ourselves on our forum proudly holding our newly delivered boxes. Feels a bit embarrassing now. But I'm with you, El, a lonely voice among the sarcastic comments among my sqn-mates, hoping Luthier will prove me right.

(We do occasionally get together to go on the ATAG server for an hour - although our 3-times-a-week-il2 schedule makes this infrequent at the moment, because many of us totally get the potential (and I love flying the planes). But our basic inability to get our own server going reliably (and we're not Noobs to this stuff) means we'll never do it regularly until we can do something as basic as throwing up a coop (COOP!!!) server and flying off together to fight something!)

My fingers also remain crossed, though.
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