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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-13-2008, 12:32 AM
Avimimus Avimimus is offline
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Just remember. There is a big difference between producing a 3d overlay for a shot in Il-2 and actually implementing it in the engine. I don't mean to take away from the work (which is excellent), just don't expect to see this in BoB (even if Oleg does implement the skeletal model he licensed), and if you do see it, don't assume it didn't take a lot of work.

S!
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  #2  
Old 05-13-2008, 06:15 PM
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DKoor DKoor is offline
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Nice skilzor.
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  #3  
Old 05-15-2008, 01:42 AM
MOH_Hirth MOH_Hirth is offline
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Nice... but this spend too mutch time and i think FM/DM revision and another details still being the more important.
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Old 05-15-2008, 02:08 AM
Theshark888 Theshark888 is offline
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No more FM/DM/Ammo count debates please. For the love of God, immersion, immersion, immersion
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  #5  
Old 05-15-2008, 12:31 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
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lovely idea there!

I would really love it if the game didn't stop after you bail or land.
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