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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Just remember. There is a big difference between producing a 3d overlay for a shot in Il-2 and actually implementing it in the engine. I don't mean to take away from the work (which is excellent), just don't expect to see this in BoB (even if Oleg does implement the skeletal model he licensed), and if you do see it, don't assume it didn't take a lot of work.
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#2
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Nice skilzor
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#3
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Nice... but this spend too mutch time and i think FM/DM revision and another details still being the more important.
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#4
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No more FM/DM/Ammo count debates please. For the love of God, immersion, immersion, immersion
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#5
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lovely idea there!
I would really love it if the game didn't stop after you bail or land. |
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